Build Log
  

------- Build started: Project: tutorial2_gl, Configuration: Release|Win32 -------

Command Lines
  
This edition of Visual C++ does not support the optimizing compiler.
Creating temporary file "c:\Code\Projects\GPUmesh\tutorial\Release\RSP000098.rsp" with contents
[
/I "." /I "../libs/glux" /I "../libs/libtexture" /I "../libs/glut" /I "../libs/loki" /I "../src" /I "../libs/libjpeg" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FD /EHsc /ML /Fp".\Release/rayshade.pch" /Fo".\Release/" /Fd".\Release/" /W3 /c
.\tutorial2_gl.cpp
]
Creating command line "cl.exe @c:\Code\Projects\GPUmesh\tutorial\Release\RSP000098.rsp /nologo"
Creating temporary file "c:\Code\Projects\GPUmesh\tutorial\Release\RSP000099.rsp" with contents
[
/OUT:".\Release/tutorial2.exe" /INCREMENTAL:NO /NOLOGO /PDB:".\Release/rayshade.pdb" /SUBSYSTEM:CONSOLE /MACHINE:I386 odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib
\Code\Projects\GPUmesh\libs\glut\glut32.lib
\Code\Projects\GPUmesh\libs\libjpeg\jpeg.lib
\Code\Projects\GPUmesh\libs\glux\glux.lib
.\release\tutorial2_gl.obj
.\release\CFont.obj
.\release\CTexture.obj
.\release\CTextureJPG.obj
.\release\CTexturePPM.obj
.\release\CTextureTGA.obj
.\release\OSAdapter.obj
]
Creating command line "link.exe @c:\Code\Projects\GPUmesh\tutorial\Release\RSP000099.rsp"
Output Window
  
Compiling...
tutorial2_gl.cpp
Linking...
Results
  
Build log was saved at "file://c:\Code\Projects\GPUmesh\tutorial\Release\BuildLog.htm"
tutorial2_gl - 0 error(s), 0 warning(s)