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SbColor.h

00001 /**************************************************************************\
00002  *
00003  *  This file is part of the Coin 3D visualization library.
00004  *  Copyright (C) 1998-2002 by Systems in Motion. All rights reserved.
00005  *
00006  *  This library is free software; you can redistribute it and/or
00007  *  modify it under the terms of the GNU Lesser General Public License
00008  *  version 2.1 as published by the Free Software Foundation. See the
00009  *  file LICENSE.LGPL at the root directory of the distribution for
00010  *  more details.
00011  *
00012  *  If you want to use Coin for applications not compatible with the
00013  *  LGPL, please contact SIM to acquire a Professional Edition license.
00014  *
00015  *  Systems in Motion, Prof Brochs gate 6, 7030 Trondheim, NORWAY
00016  *  http://www.sim.no support@sim.no Voice: +47 22114160 Fax: +47 22207097
00017  *
00018 \**************************************************************************/
00019 
00020 #ifndef COIN_SBCOLOR_H
00021 #define COIN_SBCOLOR_H
00022 
00023 #include <Inventor/system/inttypes.h>
00024 #include <Inventor/SbVec3f.h>
00025 
00026 class COIN_DLL_API SbColor : public SbVec3f {
00027 public:
00028   SbColor(void);
00029   SbColor(const SbVec3f& v);
00030   SbColor(const float* const rgb);
00031   SbColor(const float r, const float g, const float b);
00032 
00033   SbColor & setHSVValue(float h, float s, float v);
00034   SbColor & setHSVValue(const float hsv[3]);
00035   void getHSVValue(float &h, float &s, float &v) const;
00036   void getHSVValue(float hsv[3]) const;
00037   SbColor & setPackedValue(const uint32_t rgba, float& transparency);
00038   uint32_t getPackedValue(const float transparency = 0.0f) const;
00039 
00040 private:
00041   float red(void) const { return (*this)[0]; }
00042   float green(void) const { return (*this)[1]; }
00043   float blue(void) const { return (*this)[2]; }
00044   uint32_t convertToUInt(const float val) { return (uint32_t)(val*255.0f);}
00045 };
00046 
00047 #endif // !COIN_SBCOLOR_H

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