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SbCylinderSectionProjector.h

00001 /**************************************************************************\
00002  *
00003  *  This file is part of the Coin 3D visualization library.
00004  *  Copyright (C) 1998-2002 by Systems in Motion. All rights reserved.
00005  *
00006  *  This library is free software; you can redistribute it and/or
00007  *  modify it under the terms of the GNU Lesser General Public License
00008  *  version 2.1 as published by the Free Software Foundation. See the
00009  *  file LICENSE.LGPL at the root directory of the distribution for
00010  *  more details.
00011  *
00012  *  If you want to use Coin for applications not compatible with the
00013  *  LGPL, please contact SIM to acquire a Professional Edition license.
00014  *
00015  *  Systems in Motion, Prof Brochs gate 6, 7030 Trondheim, NORWAY
00016  *  http://www.sim.no support@sim.no Voice: +47 22114160 Fax: +47 22207097
00017  *
00018 \**************************************************************************/
00019 
00020 #ifndef COIN_SBCYLINDERSECTIONPROJECTOR_H
00021 #define COIN_SBCYLINDERSECTIONPROJECTOR_H
00022 
00023 #include <Inventor/projectors/SbCylinderProjector.h>
00024 #include <Inventor/SbPlane.h>
00025 #include <Inventor/SbRotation.h>
00026 
00027 
00028 class COIN_DLL_API SbCylinderSectionProjector : public SbCylinderProjector {
00029   typedef SbCylinderProjector inherited;
00030 
00031 public:
00032   SbCylinderSectionProjector(const float edgetol = 0.9f,
00033                              const SbBool orienttoeye = TRUE);
00034   SbCylinderSectionProjector(const SbCylinder & cyl,
00035                              const float edgetol = 0.9f,
00036                              const SbBool orienttoeye = TRUE);
00037 
00038   virtual SbProjector * copy(void) const;
00039   virtual SbVec3f project(const SbVec2f & point);
00040   virtual SbRotation getRotation(const SbVec3f & point1,
00041                                  const SbVec3f & point2);
00042   void setTolerance(const float edgetol);
00043   float getTolerance(void) const;
00044   SbBool isWithinTolerance(const SbVec3f & point);
00045 
00046 protected:
00047   virtual void setupTolerance(void);
00048   float tolerance;
00049   float tolDist;
00050   SbVec3f planeDir;
00051   SbLine planeLine;
00052   float planeDist;
00053   SbPlane tolPlane;
00054 
00055 private:
00056   float sqrtoldist;
00057 };
00058 
00059 #endif // !COIN_SBCYLINDERSECTIONPROJECTOR_H

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