00001 /**************************************************************************\ 00002 * 00003 * This file is part of the Coin 3D visualization library. 00004 * Copyright (C) 1998-2002 by Systems in Motion. All rights reserved. 00005 * 00006 * This library is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU Lesser General Public License 00008 * version 2.1 as published by the Free Software Foundation. See the 00009 * file LICENSE.LGPL at the root directory of the distribution for 00010 * more details. 00011 * 00012 * If you want to use Coin for applications not compatible with the 00013 * LGPL, please contact SIM to acquire a Professional Edition license. 00014 * 00015 * Systems in Motion, Prof Brochs gate 6, 7030 Trondheim, NORWAY 00016 * http://www.sim.no support@sim.no Voice: +47 22114160 Fax: +47 22207097 00017 * 00018 \**************************************************************************/ 00019 00020 #ifndef COIN_SOPRIMITIVEVERTEX_H 00021 #define COIN_SOPRIMITIVEVERTEX_H 00022 00023 #include <Inventor/SbVec2f.h> 00024 #include <Inventor/SbVec3f.h> 00025 #include <Inventor/SbVec4f.h> 00026 00027 00028 class SoDetail; 00029 00030 class COIN_DLL_API SoPrimitiveVertex { 00031 public: 00032 SoPrimitiveVertex(void); 00033 SoPrimitiveVertex(const SoPrimitiveVertex & pv); 00034 ~SoPrimitiveVertex(); 00035 const SbVec3f & getPoint(void) const; 00036 const SbVec3f & getNormal(void) const; 00037 const SbVec4f & getTextureCoords(void) const; 00038 int getMaterialIndex(void) const; 00039 const SoDetail * getDetail(void) const; 00040 SoPrimitiveVertex & operator =(const SoPrimitiveVertex & pv); 00041 00042 void setPoint(const SbVec3f & point); 00043 void setNormal(const SbVec3f & normal); 00044 void setTextureCoords(const SbVec4f & texcoords); 00045 void setTextureCoords(const SbVec2f & texcoords); 00046 00047 void setMaterialIndex(const int index); 00048 void setDetail(SoDetail * const detail); 00049 00050 00051 private: 00052 SbVec3f point; 00053 SbVec3f normal; 00054 SbVec4f textureCoords; 00055 int materialIndex; 00056 SoDetail * detail; 00057 }; 00058 00059 #endif // !COIN_SOPRIMITIVEVERTEX_H