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SbCylinderPlaneProjector Member List
This is the complete list of members for SbCylinderPlaneProjector, including all inherited members.
- copy(void) const
[virtual]
- cylinder
[protected]
- getCylinder(void) const
- getRotation(const SbVec3f &point1, const SbVec3f &point2)
[virtual]
- getRotation(const SbVec3f &point1, const SbBool tol1, const SbVec3f &point2, const SbBool tol2)
[protected]
- getTolerance(void) const
- getViewVolume(void) const
- getWorkingLine(const SbVec2f &point) const
[protected]
- getWorkingSpace(void) const
- inherited typedef (defined in SbCylinderPlaneProjector)
[private]
- intersectCylinderFront(const SbLine &line, SbVec3f &result)
[protected]
- intersectFront
[protected]
- isFront(void) const
- isOrientToEye(void) const
- isPointInFront(const SbVec3f &point) const
- isWithinTolerance(const SbVec3f &point)
- lastPoint
[protected]
- needSetup
[protected]
- orientToEye
[protected]
- planeDir
[protected]
- planeDist
[protected]
- planeLine
[protected]
- project(const SbVec2f &point)
[virtual]
- projectAndGetRotation(const SbVec2f &point, SbRotation &rot)
- SbCylinderPlaneProjector(const float edgetol=0.9f, const SbBool orienttoeye=TRUE)
- SbCylinderPlaneProjector(const SbCylinder &cyl, const float edgetol=0.9f, const SbBool orienttoeye=TRUE)
- SbCylinderProjector(const SbBool orienttoeye)
[protected]
- SbCylinderProjector(const SbCylinder &cylinder, const SbBool orienttoeye)
[protected]
- SbCylinderSectionProjector(const float edgetol=0.9f, const SbBool orienttoeye=TRUE)
- SbCylinderSectionProjector(const SbCylinder &cyl, const float edgetol=0.9f, const SbBool orienttoeye=TRUE)
- SbProjector(void)
[protected]
- setCylinder(const SbCylinder &cyl)
- setFront(const SbBool infront)
- setOrientToEye(const SbBool orienttoeye)
- setTolerance(const float edgetol)
- setupTolerance(void)
[protected, virtual]
- setViewVolume(const SbViewVolume &vol)
[virtual]
- setWorkingSpace(const SbMatrix &space)
[virtual]
- tolDist
[protected]
- tolerance
[protected]
- tolPlane
[protected]
- viewVol
[protected]
- workingToWorld
[protected]
- worldToWorking
[protected]
- ~SbProjector()
[inline, protected, virtual]
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