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glutInit is used to initialize the GLUT library.
Usage
void glutInit(int *argcp, char **argv);
- argcp
- A pointer to the program's
unmodified argc variable from main.
Upon return, the value pointed to by argcp
will be updated, because glutInit
extracts any command line options intended for the GLUT library.
- argv
- The program's unmodified argv variable from
main. Like argcp, the data for argv
will be updated because glutInit
extracts any command line options understood by the GLUT library.
Description
glutInit will initialize the GLUT library and negotiate a session with the window
system. During this process, glutInit
may cause the termination of the GLUT program with an error message to the user if GLUT
cannot be properly initialized. Examples of this situation include the failure to
connect to the window system, the lack of window system support for OpenGL, and invalid
command line options.
glutInit also processes command line options, but the specific options
parse are window system dependent.
X Implementation Notes
The X Window System specific options parsed by glutInit are as follows:
- -display DISPLAY
-
Specify the X server to connect to. If not specified, the
value of the DISPLAY environment variable is used.
- -geometry W x H + X + Y
-
Determines where window's should be created on the screen. The
parameter following -geometry should be formatted as a standard X geometry specification.
The effect of using this option is to change the GLUT
initial size and initial position the same as if
glutInitWindowSize or glutInitWindowPosition
were called directly.
- -iconic
-
Requests all top-level windows be created in an iconic state.
- -indirect
-
Force the use of indirect OpenGL rendering contexts.
- -direct
-
Force the use of direct
OpenGL rendering contexts (not all GLX implementations support
direct rendering contexts). A fatal error is generated if direct
rendering is not supported by the OpenGL implementation.
If neither -indirect or -direct are used to force
a particular behavior, GLUT will attempt to use direct rendering
if possible and otherwise fallback to indirect rendering.
- -gldebug
-
After processing callbacks and/or events, check if there are any OpenGL
errors by calling glGetError. If an error is reported, print out
a warning by looking up the error code with gluErrorString. Using
this option is helpful in detecting OpenGL run-time errors.
- -sync
-
Enable synchronous X protocol transactions. This option makes it easier
to track down potential X protocol errors.
Next: 2.2 glutInitWindowPositionglutInitWindowSize
Up: 2 Initialization
Previous: 2 Initialization
Mark Kilgard
Fri Feb 23 08:05:02 PST 1996