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Next: 11.2 glutSolidCubeglutWireCube Up: 11 Geometric Object Rendering Previous: 11 Geometric Object Rendering

11.1 glutSolidSphere, glutWireSphere

  glutSolidSphere and   glutWireSphere render a solid or wireframe sphere respectively.

Usage

void glutSolidSphere(GLdouble radius,
                     GLint slices, GLint stacks);
void glutWireSphere(GLdouble radius,
                    GLint slices, GLint stacks);
radius
The radius of the sphere.
slices
The number of subdivisions around the Z axis (similar to lines of longitude).
stacks
The number of subdivisions along the Z axis (similar to lines of latitude).

Description

Renders a sphere centered at the modeling coordinates origin of the specified radius. The sphere is subdivided around the Z axis into slices and along the Z axis into stacks.



next up previous contents index
Next: 11.2 glutSolidCubeglutWireCube Up: 11 Geometric Object Rendering Previous: 11 Geometric Object Rendering



Mark Kilgard
Fri Feb 23 08:05:02 PST 1996