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00020 #ifndef COIN_SOCOMPLEXITY_H
00021 #define COIN_SOCOMPLEXITY_H
00022
00023 #include <Inventor/nodes/SoSubNode.h>
00024 #include <Inventor/fields/SoSFEnum.h>
00025 #include <Inventor/fields/SoSFFloat.h>
00026 #include <Inventor/elements/SoComplexityTypeElement.h>
00027
00028
00029 class COIN_DLL_API SoComplexity : public SoNode {
00030 typedef SoNode inherited;
00031
00032 SO_NODE_HEADER(SoComplexity);
00033
00034 public:
00035 static void initClass(void);
00036 SoComplexity(void);
00037
00038 enum Type {
00039 OBJECT_SPACE = SoComplexityTypeElement::OBJECT_SPACE,
00040 SCREEN_SPACE = SoComplexityTypeElement::SCREEN_SPACE,
00041 BOUNDING_BOX = SoComplexityTypeElement::BOUNDING_BOX
00042 };
00043
00044 SoSFEnum type;
00045 SoSFFloat value;
00046 SoSFFloat textureQuality;
00047
00048 virtual void doAction(SoAction * action);
00049 virtual void callback(SoCallbackAction * action);
00050 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
00051 virtual void GLRender(SoGLRenderAction * action);
00052 virtual void pick(SoPickAction * action);
00053 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
00054
00055 protected:
00056 virtual ~SoComplexity();
00057 };
00058
00059 #endif // !COIN_SOCOMPLEXITY_H