00001 /**************************************************************************\ 00002 * 00003 * This file is part of the Coin 3D visualization library. 00004 * Copyright (C) 1998-2002 by Systems in Motion. All rights reserved. 00005 * 00006 * This library is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU Lesser General Public License 00008 * version 2.1 as published by the Free Software Foundation. See the 00009 * file LICENSE.LGPL at the root directory of the distribution for 00010 * more details. 00011 * 00012 * If you want to use Coin for applications not compatible with the 00013 * LGPL, please contact SIM to acquire a Professional Edition license. 00014 * 00015 * Systems in Motion, Prof Brochs gate 6, 7030 Trondheim, NORWAY 00016 * http://www.sim.no support@sim.no Voice: +47 22114160 Fax: +47 22207097 00017 * 00018 \**************************************************************************/ 00019 00020 #ifndef COIN_SOLOCATEHIGHLIGHT_H 00021 #define COIN_SOLOCATEHIGHLIGHT_H 00022 00023 #include <Inventor/nodes/SoSubNode.h> 00024 #include <Inventor/nodes/SoSeparator.h> 00025 #include <Inventor/fields/SoSFColor.h> 00026 #include <Inventor/fields/SoSFEnum.h> 00027 00028 class SoFullPath; 00029 00030 class COIN_DLL_API SoLocateHighlight : public SoSeparator { 00031 typedef SoSeparator inherited; 00032 00033 SO_NODE_HEADER(SoLocateHighlight); 00034 00035 public: 00036 static void initClass(void); 00037 SoLocateHighlight(void); 00038 00039 enum Modes { 00040 AUTO, ON, OFF 00041 }; 00042 00043 enum Styles { 00044 EMISSIVE, EMISSIVE_DIFFUSE 00045 }; 00046 00047 SoSFColor color; 00048 SoSFEnum style; 00049 SoSFEnum mode; 00050 00051 virtual void handleEvent(SoHandleEventAction * action); 00052 virtual void GLRenderBelowPath(SoGLRenderAction * action); 00053 virtual void GLRenderInPath(SoGLRenderAction * action); 00054 static void turnOffCurrentHighlight(SoGLRenderAction * action); 00055 00056 protected: 00057 virtual ~SoLocateHighlight(); 00058 virtual void redrawHighlighted(SoAction * act, SbBool flag); 00059 00060 private: 00061 00062 static void turnoffcurrent(SoAction * action); 00063 void setOverride(SoGLRenderAction * action); 00064 static SoFullPath * currenthighlight; 00065 SbBool highlighted; 00066 }; 00067 00068 #endif // !COIN_SOLOCATEHIGHLIGHT_H