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SoOffscreenRenderer.h

00001 /**************************************************************************\
00002  *
00003  *  This file is part of the Coin 3D visualization library.
00004  *  Copyright (C) 1998-2002 by Systems in Motion. All rights reserved.
00005  *
00006  *  This library is free software; you can redistribute it and/or
00007  *  modify it under the terms of the GNU Lesser General Public License
00008  *  version 2.1 as published by the Free Software Foundation. See the
00009  *  file LICENSE.LGPL at the root directory of the distribution for
00010  *  more details.
00011  *
00012  *  If you want to use Coin for applications not compatible with the
00013  *  LGPL, please contact SIM to acquire a Professional Edition license.
00014  *
00015  *  Systems in Motion, Prof Brochs gate 6, 7030 Trondheim, NORWAY
00016  *  http://www.sim.no support@sim.no Voice: +47 22114160 Fax: +47 22207097
00017  *
00018 \**************************************************************************/
00019 
00020 #ifndef COIN_SOOFFSCREENRENDERER_H
00021 #define COIN_SOOFFSCREENRENDERER_H
00022 
00023 #include <Inventor/SbViewportRegion.h>
00024 #include <Inventor/SbColor.h>
00025 #include <Inventor/lists/SbList.h>
00026 #include <Inventor/SbString.h>
00027 #include <Inventor/SbName.h>
00028 
00029 #include <stdio.h>
00030 
00031 class SoBase;
00032 class SoGLRenderAction;
00033 class SoNode;
00034 class SoPath;
00035 
00036 
00037 class COIN_DLL_API SoOffscreenRenderer {
00038 public:
00039   enum Components {
00040     LUMINANCE = 1,
00041     LUMINANCE_TRANSPARENCY = 2,
00042     RGB = 3,
00043     RGB_TRANSPARENCY = 4
00044   };
00045 
00046   SoOffscreenRenderer(const SbViewportRegion & viewportregion);
00047   SoOffscreenRenderer(SoGLRenderAction * action);
00048   ~SoOffscreenRenderer();
00049 
00050   static float getScreenPixelsPerInch(void);
00051   static SbVec2s getMaximumResolution(void);
00052   void setComponents(const Components components);
00053   Components getComponents(void) const;
00054   void setViewportRegion(const SbViewportRegion & region);
00055   const SbViewportRegion & getViewportRegion(void) const;
00056   void setBackgroundColor(const SbColor & color);
00057   const SbColor & getBackgroundColor(void) const;
00058   void setGLRenderAction(SoGLRenderAction * action);
00059   SoGLRenderAction * getGLRenderAction(void) const;
00060   SbBool render(SoNode * scene);
00061   SbBool render(SoPath * scene);
00062   unsigned char * getBuffer(void) const;
00063 
00064   SbBool writeToRGB(FILE * fp) const;
00065   SbBool writeToPostScript(FILE * fp) const;
00066   SbBool writeToPostScript(FILE * fp, const SbVec2f & printsize) const;
00067 
00068   SbBool writeToRGB(const char * filename) const;
00069   SbBool writeToPostScript(const char * filename) const;
00070   SbBool writeToPostScript(const char * filename, const SbVec2f & printsize) const;
00071   
00072   SbBool isWriteSupported(const SbName & filetypeextension) const;
00073   int getNumWriteFiletypes(void) const;
00074   void getWriteFiletypeInfo(const int idx,
00075                             SbList <SbName> & extlist,
00076                             SbString & fullname,
00077                             SbString & description);
00078   SbBool writeToFile(const SbString & filename, const SbName & filetypeextension) const; 
00079 
00080 private:
00081   SbBool renderFromBase(SoBase * base);
00082   void convertBuffer(void);
00083 
00084   SbViewportRegion viewport;
00085   SbColor backgroundcolor;
00086   Components components;
00087   SoGLRenderAction * renderaction;
00088   SbBool didallocaction;
00089   class SoOffscreenInternalData * internaldata;
00090   unsigned char * buffer;
00091 };
00092 
00093 
00094 #endif // !COIN_SOOFFSCREENRENDERER_H

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