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SoRotor Class Reference

The SoRotor class is a node used to animate rotations. More...

#include <Inventor/nodes/SoRotor.h>

Inheritance diagram for SoRotor::

SoRotation SoTransformation SoNode SoFieldContainer SoBase List of all members.

Public Methods

 SoRotor (void)

Static Public Methods

void initClass (void)

Public Attributes

SoSFFloat speed
SoSFBool on

Protected Methods

virtual ~SoRotor ()

Detailed Description

The SoRotor class is a node used to animate rotations.

Insert this node in your hierarchy to apply a continuous rotation to some geometry. Since this node inherits the SoRotation node, rotation is restricted around the axis specified in the rotation field.

The angle value of the SoRotation::rotation field (inherited by this node) gives the rotation direction. If the value is larger than 0.0, the rotation will be done in the counterclockwise direction, if it is negative the rotation will be done in the clockwise direction.

Note also that the rotation will start at the given angle value.


Constructor & Destructor Documentation

SoRotor::SoRotor void
 

Constructor.

SoRotor::~SoRotor [protected, virtual]
 

Destructor.


Member Function Documentation

void SoRotor::initClass void [static]
 

Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Reimplemented from SoRotation.


Member Data Documentation

SoSFFloat SoRotor::speed
 

Specifies the speed of rotation, in revolutions per second. Defaults to 1.0.

SoSFBool SoRotor::on
 

Enable/disable rotation. Default enabled.


The documentation for this class was generated from the following files:
Generated at Tue Mar 5 03:31:29 2002 for Coin by doxygen1.2.9 written by Dimitri van Heesch, © 1997-2001