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getShape
.
BranchGroup
node from a given SceneGraphPath
.
getNode(int)
to return a
BranchGroup
node from
the SceneGraphPath
.
originalNode
into
the current node.
originalNode
into
the current node.
originalNode
into
the current node.
originalNode
into
the current node.
GraphicsConfiguration
object
for the system.
Group
node from
a given SceneGraphPath
.
getNode(int)
to return a
Group
node from
the SceneGraphPath
.
setCapabilities(Node, int) to set
the Node's capabilities to allow inquiry of the intersection
coordinate information.
- INTERSECT_FULL -
Static variable in class com.sun.j3d.utils.picking.PickTool
- Flag to pass to
setCapabilities(Node, int) to set
the Node's capabilities to allow inquiry of all intersection
information.
- INTERSECT_TEST -
Static variable in class com.sun.j3d.utils.picking.PickTool
- Flag to pass to
setCapabilities(Node, int) to set
the Node's capabilities to allow intersection tests, but not
inquire information about the intersections (use for GEOMETRY mode).
- Intersect() -
Constructor for class com.sun.j3d.utils.behaviors.picking.Intersect
- Deprecated.
- invert -
Variable in class com.sun.j3d.utils.behaviors.mouse.MouseBehavior
-
- INVERT_INPUT -
Static variable in class com.sun.j3d.utils.behaviors.mouse.MouseBehavior
- Set this flag if you want to invert the inputs.
- isActive() -
Method in class com.sun.j3d.utils.applet.MainFrame
-
Link
node from
a given SceneGraphPath
.
getNode(int)
to return a
Link
node from
the SceneGraphPath
.
Morph
node from
a given SceneGraphPath
.
getNode(int)
to return a
Morph
node from
the SceneGraphPath
.
BranchGroup
(specified in the PickObject constructor) that
intersect with a ray that starts at the
viewer position and points into the scene in the direction of (xpos, ypos)
specified in window space.
BranchGroup
(specified in the PickObject constructor) that
intersect with a ray that starts at the
viewer position and points into the scene in the direction of (xpos, ypos)
specified in window space.
BranchGroup
(specified in the PickObject constructor) that
intersect with the ray that starts at the viewer
position and points into the scene in the direction of (xpos, ypos)
in the window space.
BranchGroup
(specified in the PickObject constructor) that
intersect with the ray that starts at the viewer
position and points into the scene in the direction of (xpos, ypos)
in the window space.
BranchGroup
(specified in the PickObject constructor) which
intersects with the ray that starts at the viewer
position and points into the scene in the direction of (xpos, ypos) in
window space.
BranchGroup
(specified in the PickObject constructor) which
intersects with the ray that starts at the viewer
position and points into the scene in the direction of (xpos, ypos) in
window space.
BranchGroup
(specified in the PickObject
constructor) which intersects with the ray that starts at
the viewer position and points into the scene in the direction of
(xpos, ypos) in the window space.
BranchGroup
(specified in the PickObject
constructor) which intersects with the ray that starts at
the viewer position and points into the scene in the direction of
(xpos, ypos) in the window space.
com.sun.j3d.utils.picking.behaviors.PickingCallback
com.sun.j3d.utils.picking.behaviors.PickMouseBehavior
com.sun.j3d.utils.picking.PickCanvas
com.sun.j3d.utils.picking.behaviors.PickRotateBehavior
com.sun.j3d.utils.picking.behaviors.PickTranslateBehavior
com.sun.j3d.utils.picking.behaviors.PickZoomBehavior
PickPoint
and Line
objects intersect.
PickPoint
and Point3d
objects intersect.
Primitive
node
from a given SceneGraphPath
.
getNode(int)
to return a
Primitive
node from
the SceneGraphPath
.
PickRay
and Line
objects intersect.
PickRay
and Point3d
objects intersect.
PickRay
and quadrilateral
objects intersect.
PickSegment
and Line
objects intersect.
PickSegment
and Point3d
objects intersect.
PickSegment
object and a quadrilateral.
PickSegment
object and a triangle.
Shape3D
node from
a given SceneGraphPath
.
getNode(int)
to return a
Shape3D
node from
the SceneGraphPath
.
Switch
node from
a given SceneGraphPath
.
getNode(int)
to return a
Switch
node from
the SceneGraphPath
.
TransformGroup
node from a given SceneGraphPath
.
getNode(int)
to return a
TransformGroup
node from
the SceneGraphPath
.
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