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getShape.
BranchGroup
node from a given SceneGraphPath.
getNode(int)
to return a
BranchGroup node from
the SceneGraphPath.
originalNode into
the current node.
originalNode into
the current node.
originalNode into
the current node.
originalNode into
the current node.
GraphicsConfiguration object
for the system.
Group node from
a given SceneGraphPath.
getNode(int)
to return a
Group node from
the SceneGraphPath.
setCapabilities(Node, int) to set
the Node's capabilities to allow inquiry of the intersection
coordinate information.
- INTERSECT_FULL -
Static variable in class com.sun.j3d.utils.picking.PickTool
- Flag to pass to
setCapabilities(Node, int) to set
the Node's capabilities to allow inquiry of all intersection
information.
- INTERSECT_TEST -
Static variable in class com.sun.j3d.utils.picking.PickTool
- Flag to pass to
setCapabilities(Node, int) to set
the Node's capabilities to allow intersection tests, but not
inquire information about the intersections (use for GEOMETRY mode).
- Intersect() -
Constructor for class com.sun.j3d.utils.behaviors.picking.Intersect
- Deprecated.
- invert -
Variable in class com.sun.j3d.utils.behaviors.mouse.MouseBehavior
-
- INVERT_INPUT -
Static variable in class com.sun.j3d.utils.behaviors.mouse.MouseBehavior
- Set this flag if you want to invert the inputs.
- isActive() -
Method in class com.sun.j3d.utils.applet.MainFrame
-
Link node from
a given SceneGraphPath.
getNode(int)
to return a
Link node from
the SceneGraphPath.
Morph node from
a given SceneGraphPath.
getNode(int)
to return a
Morph node from
the SceneGraphPath.
BranchGroup (specified in the PickObject constructor) that
intersect with a ray that starts at the
viewer position and points into the scene in the direction of (xpos, ypos)
specified in window space.
BranchGroup (specified in the PickObject constructor) that
intersect with a ray that starts at the
viewer position and points into the scene in the direction of (xpos, ypos)
specified in window space.
BranchGroup (specified in the PickObject constructor) that
intersect with the ray that starts at the viewer
position and points into the scene in the direction of (xpos, ypos)
in the window space.
BranchGroup (specified in the PickObject constructor) that
intersect with the ray that starts at the viewer
position and points into the scene in the direction of (xpos, ypos)
in the window space.
BranchGroup (specified in the PickObject constructor) which
intersects with the ray that starts at the viewer
position and points into the scene in the direction of (xpos, ypos) in
window space.
BranchGroup (specified in the PickObject constructor) which
intersects with the ray that starts at the viewer
position and points into the scene in the direction of (xpos, ypos) in
window space.
BranchGroup (specified in the PickObject
constructor) which intersects with the ray that starts at
the viewer position and points into the scene in the direction of
(xpos, ypos) in the window space.
BranchGroup (specified in the PickObject
constructor) which intersects with the ray that starts at
the viewer position and points into the scene in the direction of
(xpos, ypos) in the window space.
com.sun.j3d.utils.picking.behaviors.PickingCallbackcom.sun.j3d.utils.picking.behaviors.PickMouseBehaviorcom.sun.j3d.utils.picking.PickCanvascom.sun.j3d.utils.picking.behaviors.PickRotateBehaviorcom.sun.j3d.utils.picking.behaviors.PickTranslateBehaviorcom.sun.j3d.utils.picking.behaviors.PickZoomBehaviorPickPoint and Line
objects intersect.
PickPoint and Point3d
objects intersect.
Primitive node
from a given SceneGraphPath.
getNode(int)
to return a
Primitive node from
the SceneGraphPath.
PickRay and Line
objects intersect.
PickRay and Point3d
objects intersect.
PickRay and quadrilateral
objects intersect.
PickSegment and Line
objects intersect.
PickSegment and Point3d
objects intersect.
PickSegment
object and a quadrilateral.
PickSegment
object and a triangle.
Shape3D node from
a given SceneGraphPath.
getNode(int)
to return a
Shape3D node from
the SceneGraphPath.
Switch node from
a given SceneGraphPath.
getNode(int)
to return a
Switch node from
the SceneGraphPath.
TransformGroup
node from a given SceneGraphPath.
getNode(int)
to return a
TransformGroup node from
the SceneGraphPath.
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