gluProject
NAME
gluProject -- map object coordinates to window coordinates
C SPECIFICATION
int gluProject(GLdouble objx,
GLdouble objy,
GLdouble objz,
const GLdouble modelMatrix[16],
const GLdouble projMatrix[16],
const GLint viewport[4],
GLdouble *winx,
GLdouble *winy,
GLdouble *winz)
PARAMETERS
- objx, objy, objz
-
Specify the object coordinates.
- modelMatrix
-
Specifies the current modelview matrix (as from a
glGetDoublev call).
- projMatrix
-
Specifies the current projection matrix (as from a
glGetDoublev call).
- viewport
-
Specifies the current viewport (as from a
glGetIntegerv call).
- winx, winy, winz
-
Return the computed window coordinates.
DESCRIPTION
gluProject transforms the specified object coordinates into window
coordinates using modelMatrix, projMatrix, and viewport.
The result is stored in winx, winy, and winz. A return
value of GL_TRUE indicates success, and GL_FALSE indicates
failure.
SEE ALSO
glGet,
gluUnProject
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© 1995 Uwe Behrens All rights reserved