computeAlpha(const alpha_functor &af) | CTexture | |
computeNextMIPMapLevel(const mipmap_functor &mip) const | CTexture | |
computeNormals(double scale=1.0, double norme=1.0) | CTexture | |
convert(const convert_functor &cnv=convert_std()) | CTexture | |
convert2Alpha(unsigned char r, unsigned char g, unsigned char b, unsigned char tolerence) | CTexture | [virtual] |
convertToNormal(double scale=1.0, double norme=1.0) | CTexture | |
convolve(CTexture *kernel) const | CTexture | |
copy(int x, int y, const CTexture *tex, const copy_functor &cpy=copy_std()) | CTexture | |
difference(const CTexture *) | CTexture | |
extract(int x, int y, int w, int h) | CTexture | |
flipX() | CTexture | |
flipY() | CTexture | |
get(int i, int j, int c) const | CTexture | [inline] |
getclp(int i, int j, int c) const | CTexture | |
getData() const | CTexture | [inline] |
getHeight() const | CTexture | [inline] |
getlin(double i, double j, int c) const | CTexture | |
getmod(int i, int j, int c) const | CTexture | |
getName() const | CTexture | [inline] |
getWidth() const | CTexture | [inline] |
isAlpha() const | CTexture | [inline] |
loadAlphaMap(CTexture *) | CTexture | [virtual] |
loadAlphaMap(const char *) | CTexture | |
loadTexture(const char *) | CTexture | [static] |
memsize() const | CTexture | |
saveTexture(const CTexture *, const char *) | CTexture | [static] |
set(int i, int j, int c) | CTexture | [inline] |
setDataOwner(bool b) | CTexture | [inline] |
tex2D(double i, double j, int c) const | CTexture | [inline] |