Public Member Functions | |
int | getWidth () const |
returns texture width | |
int | getHeight () const |
returns texture height | |
bool | isAlpha () const |
true if texture is in RGBA format | |
unsigned char * | getData () const |
returns texture data (see isAlpha to test if the texture format is RGB or RGBA) | |
const char * | getName () const |
returns the name of the texture (filename in most cases) | |
void | computeNormals (double scale=1.0, double norme=1.0) |
Convert texture to a normal texture. | |
void | convertToNormal (double scale=1.0, double norme=1.0) |
Same as computeNormals. | |
virtual void | convert2Alpha (unsigned char r, unsigned char g, unsigned char b, unsigned char tolerence) |
Same as computeAlpha with alpha_color functor. | |
virtual void | loadAlphaMap (CTexture *) |
Load an alpha map from the red component of another CTexture. | |
void | loadAlphaMap (const char *) |
Load an alpha map from the red component of an image file. | |
void | computeAlpha (const alpha_functor &af) |
Compute alpha map from an alpha_functor (see alpha_zero and alpha_one). | |
CTexture * | computeNextMIPMapLevel (const mipmap_functor &mip) const |
Compute next MIP-map level map from a mipmap_functor. | |
CTexture * | convolve (CTexture *kernel) const |
Convolves the texture by the kernel. | |
void | copy (int x, int y, const CTexture *tex, const copy_functor &cpy=copy_std()) |
Copy texture tex at coords x,y. | |
void | convert (const convert_functor &cnv=convert_std()) |
Convert a texture. | |
CTexture * | difference (const CTexture *) |
Compute difference with texture. | |
CTexture * | extract (int x, int y, int w, int h) |
Extracts a part of a texture as a new texture (with a copy of the data). | |
int | memsize () const |
Returns the size of texture data in memory. | |
void | flipY () |
Apply an horizontal flip. | |
void | flipX () |
Apply a vertical flip. | |
void | setDataOwner (bool b) |
Tell if the instance should erase its RGB(A) data when deleted. | |
unsigned char | get (int i, int j, int c) const |
Retrieve color component. | |
unsigned char & | set (int i, int j, int c) |
Access color component. | |
unsigned char | getmod (int i, int j, int c) const |
Retrieve color component (modulo). | |
unsigned char | getclp (int i, int j, int c) const |
Retrieve color component (clamp). | |
unsigned char | getlin (double i, double j, int c) const |
Retrieve color component (linear interpolation). | |
unsigned char | tex2D (double i, double j, int c) const |
Retrieve color component (linear interpolation), access in normalized texture space. | |
Static Public Member Functions | |
CTexture * | loadTexture (const char *) |
Load a CTexture from an image file. | |
void | saveTexture (const CTexture *, const char *) |
Save a CTexture to an image file. |
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Compute next MIP-map level map from a mipmap_functor. Works only on textures with width and height that are power of 2. |
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Convert texture to a normal texture. Luminance is used as an height field to compute normals by finite differencing. The scale factor applies to the height map. |
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Same as computeAlpha with alpha_color functor. Deprecated. |
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Same as computeNormals. Deprecated. |
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Convolves the texture by the kernel. A new texture is created |
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Copy texture tex at coords x,y. If the texture goes outside of borders, it is clipped. |
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Load a CTexture from an image file. The format is automaticaly deduced from extension. |
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Save a CTexture to an image file. The format is automaticaly deduced from extension. |