A Layered Wisp Model for Simulating Interactions inside Long Hair
Eurographics Workshop on Computer Animation and Simulation (EGCAS) - sep 2001
This paper presents a method for animating long hair while modelling
both interactions between the hair and the character's body and between
different hair wisps. Our method relies on a layered model paradigm.
Hair is structured into a number of volumetric wisps whose motion
and deformation are computed using a layered model:
A first layer, the skeleton curve, computes the large scale motion
of a wisp. This skeleton is coated by a second layer, the deformable
wisp envelope, linked to the skeleton through highly viscous springs.
A third layer is used for rendering the individual hair strands within
each wisp. During motion, anisotropic interactions are computed
between hair wisps, in addition to interactions with character body:
two quasi-parallel wisps are allowed to interpenetrate while a viscous
collision is computed between colliding wisps of different orientation.
This results in a visually-realistic animation, that captures
both continuities and discontinuities that can be observed in thick, long hair.
Images and movies
BibTex references
@InProceedings\{PCP01,
author = "Plante, Eric and Cani, Marie-Paule and Poulin, Pierre",
title = "A Layered Wisp Model for Simulating Interactions inside Long Hair",
booktitle = "Eurographics Workshop on Computer Animation and Simulation (EGCAS)",
series = "Computer Science",
month = "sep",
year = "2001",
editor = "Marie-Paule Cani, Daniel Thalmann, Nadia Magnenat-Thalmann",
publisher = "Springer",
organization = "EUROGRAPHICS",
note = "Proceedings of the EG workshop of Animation and Simulation",
keywords = "animation, simulation, hair, interactions",
url = "http://www-evasion.imag.fr/Publications/2001/PCP01"
}
Other publications in the database
» Eric Plante :
in lab LJK base , in team EVASION base
» Marie-Paule Cani : in lab LJK base , in team EVASION base
» Pierre Poulin : in lab LJK base , in team EVASION base
» Marie-Paule Cani : in lab LJK base , in team EVASION base
» Pierre Poulin : in lab LJK base , in team EVASION base
![cheveluresCAS.ps.gz [1.4Mo]](/Publications/images/ps.png)