Rendering Forest Scenes in Real-Time
Rendering Techniques (Eurographics Symposium on Rendering - EGSR), page 93--102 - june 2004
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Images et films
Voir aussi
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Références BibTex
@InProceedings\{DN04, author = "Decaudin, Philippe and Neyret, Fabrice", title = "Rendering Forest Scenes in Real-Time", booktitle = "Rendering Techniques (Eurographics Symposium on Rendering - EGSR)", pages = "93--102", month = "june", year = "2004", keywords = "real-time rendering, natural scenes, 3D textures, aperiodic tiling, volumetric, slicing, texcells", url = "http://www-evasion.imag.fr/Publications/2004/DN04" }
Autres publications dans la base
» Philippe Decaudin :
in lab LJK base , in team EVASION base
» Fabrice Neyret : in lab LJK base , in team EVASION base
» Fabrice Neyret : in lab LJK base , in team EVASION base