Packing Square Tiles into One Texture

Eurographics (short papers), page 49--52 - august 2004
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This paper deals with the packing of square tiles of the same size into one texture. Texture size is constrained by the graphics hardware. In particular, width and height resolutions must be powers of two. To cover the whole texture and avoid space loss, common schemes pack a number of tiles that is a power of two.

We show that numbers of tiles like 5, 13, 17, 25, 34 and others can also be reached without wasting memory. To achieve this, our scheme takes advantage of texture rotation and the wrapping capability of texture-addressing, which gives a toroidal topology to the texture space.

textures, tiles, packing.

Images et films


Voir aussi

- Philippe Decaudin, Fabrice Neyret

Références BibTex

  author       = "Decaudin, Philippe and Neyret, Fabrice",
  title        = "Packing Square Tiles into One Texture",
  booktitle    = "Eurographics (short papers)",
  pages        = "49--52",
  month        = "august",
  year         = "2004",
  editor       = "M. Alexa, E. Galin",
  keywords     = "textures, tiles, packing",
  url          = ""

Autres publications dans la base

» Philippe Decaudin : in lab LJK base , in team EVASION base
» Fabrice Neyret : in lab LJK base , in team EVASION base