|
Name |
Date |
Type |
Plateforms |
Languages |
Description |
*
|
Calculator
|
2004
|
Fast compo
|
Windows, MAC, Linux
|
C++
|
Another fast compo, this time in less than 30 min, where the goal
was to create a basic command line calculator. This one handles
basic operators with precedence, parenthesis, unary minus, cos, sin
and floats.
|
*
|
Clouds
|
2003
|
Program
|
Windows, MAC, Linux
|
C++
|
The program I wrote with my DEA (M.Sc.) colleagues
reproducing the method described in Dobashi et. al.'s
article on animation of clouds.
|
*
|
LIC
|
2003
|
Program
|
Windows, MAC, Unix
|
C++
|
A LIC program (Line Integral Convolution), very useful to visualize 2D flows.
Realized during my 4th year internship at ITWM
|
*
|
Orion3D
|
2000 - 2002
|
Library
|
Windows
|
C++, Lua
|
A 3D engine dedicated to video game.
|
*
|
Orion3D's website
|
2000 - 2002
|
Website
|
IE, Mozilla, ...
|
PHP, MySQL, XML, XSL, HTML
|
Orion3D's website.
|
*
|
bourrin.com
|
2002 - .....
|
Website
|
IE, Mozilla, ...
|
PHP, MySQL, HTML
|
A communautary website
|
*
|
Fast "Rebonds"
|
2001
|
Fast compo
|
Windows
|
C++
|
A "fast compo" is a program (usually a small demo)
to be created un a really small time (one or two days)
following a subject giving much freedom to the author. The
subject of this one was "Rebonds" ("Bounces"). I made
a small real-time animation of a fountain using Orion3D, where
the water bounces on the elements of the fountain.
|
*
|
Ascii4Ever Again
|
2001
|
Demo
|
Windows 2000/XP
|
C++
|
Exactly in the same style that the first. Done in 5 hours (with a code
a bit cleaner than the former) at Takeover 2001. The music is by
RedRibbon.
|
*
|
Ascii4Ever
|
2001
|
Demo
|
Windows
|
C++
|
My first 64KB intro, ranked first at Synthesis Party 2001, out of...
1. Realized in a few hours on site just for fun. (the great music is
from Kenet).
|
*
|
Backgammon
|
2000
|
Game
|
Unix
|
C++
|
My first year ESIEE project.
|
*
|
Progzone
|
1999 - 2001
|
Website
|
IE, Mozilla, ...
|
HTML
|
A website on programming.
|
*
|
Poutic
|
1998 - 1999
|
Game
|
Windows, DOS
|
Turbo Pascal
|
One of my first video games (god, the code is sooooo ugly !),
a 16 colors, buzzer-sounded, worms-like, that works on Windows
thanks to a patch for Turbo Pascal... If it still interests someone !
(I must say, despite its cutting-edge graphics, this game was
quite popular)
|
* Available.
* In development.
* Old stuff.
| |