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00020 #ifndef COIN_SONURBSSURFACE_H
00021 #define COIN_SONURBSSURFACE_H
00022
00023 #include <Inventor/nodes/SoSubNode.h>
00024 #include <Inventor/nodes/SoShape.h>
00025 #include <Inventor/fields/SoSFInt32.h>
00026 #include <Inventor/fields/SoMFFloat.h>
00027
00028 class COIN_DLL_API SoNurbsSurface : public SoShape {
00029 typedef SoShape inherited;
00030
00031 SO_NODE_HEADER(SoNurbsSurface);
00032
00033 public:
00034 static void initClass(void);
00035 SoNurbsSurface(void);
00036
00037 SoSFInt32 numUControlPoints;
00038 SoSFInt32 numVControlPoints;
00039 SoSFInt32 numSControlPoints;
00040 SoSFInt32 numTControlPoints;
00041 SoMFFloat uKnotVector;
00042 SoMFFloat vKnotVector;
00043 SoMFFloat sKnotVector;
00044 SoMFFloat tKnotVector;
00045
00046 virtual void GLRender(SoGLRenderAction * action);
00047 virtual void rayPick(SoRayPickAction * action);
00048 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
00049 void sendPrimitive(SoAction *, SoPrimitiveVertex *);
00050
00051 protected:
00052 virtual ~SoNurbsSurface();
00053
00054 virtual void generatePrimitives(SoAction * action);
00055 virtual void computeBBox(SoAction * action, SbBox3f & box, SbVec3f & center);
00056 SoDetail * createTriangleDetail(SoRayPickAction * action,
00057 const SoPrimitiveVertex * v1,
00058 const SoPrimitiveVertex * v2,
00059 const SoPrimitiveVertex * v3,
00060 SoPickedPoint * pp);
00061 private:
00062 void * nurbsrenderer;
00063 void doNurbs(SoAction * action, const SbBool glrender);
00064
00065 static void tessBegin(int type, void * data);
00066 static void tessTexCoord(float * texcoord, void * data);
00067 static void tessNormal(float * normal, void * data);
00068 static void tessVertex(float * vertex, void * data);
00069 static void tessEnd(void * data);
00070 };
00071
00072 #endif // !COIN_SONURBSSURFACE_H