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SoRotationXYZ.h

00001 /**************************************************************************\
00002  *
00003  *  This file is part of the Coin 3D visualization library.
00004  *  Copyright (C) 1998-2002 by Systems in Motion. All rights reserved.
00005  *
00006  *  This library is free software; you can redistribute it and/or
00007  *  modify it under the terms of the GNU Lesser General Public License
00008  *  version 2.1 as published by the Free Software Foundation. See the
00009  *  file LICENSE.LGPL at the root directory of the distribution for
00010  *  more details.
00011  *
00012  *  If you want to use Coin for applications not compatible with the
00013  *  LGPL, please contact SIM to acquire a Professional Edition license.
00014  *
00015  *  Systems in Motion, Prof Brochs gate 6, 7030 Trondheim, NORWAY
00016  *  http://www.sim.no support@sim.no Voice: +47 22114160 Fax: +47 22207097
00017  *
00018 \**************************************************************************/
00019 
00020 #ifndef COIN_SOROTATIONXYZ_H
00021 #define COIN_SOROTATIONXYZ_H
00022 
00023 #include <Inventor/nodes/SoSubNode.h>
00024 #include <Inventor/nodes/SoTransformation.h>
00025 #include <Inventor/fields/SoSFEnum.h>
00026 #include <Inventor/fields/SoSFFloat.h>
00027 #include <Inventor/SbVec3f.h>
00028 #include <Inventor/SbRotation.h>
00029 
00030 
00031 class COIN_DLL_API SoRotationXYZ : public SoTransformation {
00032   typedef SoTransformation inherited;
00033 
00034   SO_NODE_HEADER(SoRotationXYZ);
00035 
00036 public:
00037   static void initClass(void);
00038   SoRotationXYZ(void);
00039 
00040   enum Axis {
00041     X, Y, Z
00042   };
00043 
00044   SoSFEnum axis;
00045   SoSFFloat angle;
00046 
00047   SbRotation getRotation(void) const;
00048 
00049   virtual void doAction(SoAction * action);
00050   virtual void GLRender(SoGLRenderAction * action);
00051   virtual void callback(SoCallbackAction * action);
00052   virtual void getBoundingBox(SoGetBoundingBoxAction * action);
00053   virtual void getMatrix(SoGetMatrixAction * action);
00054   virtual void pick(SoPickAction * action);
00055   virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
00056 
00057 protected:
00058   virtual ~SoRotationXYZ();
00059 
00060 private:
00061   SbBool getVector(SbVec3f & rotvec) const;
00062 };
00063 
00064 #endif // !COIN_SOROTATIONXYZ_H

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