00001 /**************************************************************************\ 00002 * 00003 * This file is part of the Coin 3D visualization library. 00004 * Copyright (C) 1998-2002 by Systems in Motion. All rights reserved. 00005 * 00006 * This library is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU Lesser General Public License 00008 * version 2.1 as published by the Free Software Foundation. See the 00009 * file LICENSE.LGPL at the root directory of the distribution for 00010 * more details. 00011 * 00012 * If you want to use Coin for applications not compatible with the 00013 * LGPL, please contact SIM to acquire a Professional Edition license. 00014 * 00015 * Systems in Motion, Prof Brochs gate 6, 7030 Trondheim, NORWAY 00016 * http://www.sim.no support@sim.no Voice: +47 22114160 Fax: +47 22207097 00017 * 00018 \**************************************************************************/ 00019 00020 #ifndef COIN_SOROTATIONXYZ_H 00021 #define COIN_SOROTATIONXYZ_H 00022 00023 #include <Inventor/nodes/SoSubNode.h> 00024 #include <Inventor/nodes/SoTransformation.h> 00025 #include <Inventor/fields/SoSFEnum.h> 00026 #include <Inventor/fields/SoSFFloat.h> 00027 #include <Inventor/SbVec3f.h> 00028 #include <Inventor/SbRotation.h> 00029 00030 00031 class COIN_DLL_API SoRotationXYZ : public SoTransformation { 00032 typedef SoTransformation inherited; 00033 00034 SO_NODE_HEADER(SoRotationXYZ); 00035 00036 public: 00037 static void initClass(void); 00038 SoRotationXYZ(void); 00039 00040 enum Axis { 00041 X, Y, Z 00042 }; 00043 00044 SoSFEnum axis; 00045 SoSFFloat angle; 00046 00047 SbRotation getRotation(void) const; 00048 00049 virtual void doAction(SoAction * action); 00050 virtual void GLRender(SoGLRenderAction * action); 00051 virtual void callback(SoCallbackAction * action); 00052 virtual void getBoundingBox(SoGetBoundingBoxAction * action); 00053 virtual void getMatrix(SoGetMatrixAction * action); 00054 virtual void pick(SoPickAction * action); 00055 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action); 00056 00057 protected: 00058 virtual ~SoRotationXYZ(); 00059 00060 private: 00061 SbBool getVector(SbVec3f & rotvec) const; 00062 }; 00063 00064 #endif // !COIN_SOROTATIONXYZ_H