#include <Inventor/nodes/SoTransformation.h>
Inheritance diagram for SoTransformation::
Static Public Methods | |
void | initClass (void) |
Protected Methods | |
SoTransformation (void) | |
virtual | ~SoTransformation () |
To position and orient geometry within the 3D world space, various node types for transformations are used. These nodes all inherit the SoTransformation base class.
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Constructor. |
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Destructor. |
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Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. Reimplemented from SoNode. Reimplemented in SoAntiSquish, SoMatrixTransform, SoRotation, SoPendulum, SoRotor, SoResetTransform, SoRotationXYZ, SoScale, SoTranslation, SoShuttle, SoSurroundScale, SoTransform, SoUnits, SoCenterballManip, SoHandleBoxManip, SoJackManip, SoTabBoxManip, SoTrackballManip, SoTransformBoxManip, SoTransformManip, and SoTransformerManip. |