00001 /**************************************************************************\ 00002 * 00003 * This file is part of the Coin 3D visualization library. 00004 * Copyright (C) 1998-2002 by Systems in Motion. All rights reserved. 00005 * 00006 * This library is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU Lesser General Public License 00008 * version 2.1 as published by the Free Software Foundation. See the 00009 * file LICENSE.LGPL at the root directory of the distribution for 00010 * more details. 00011 * 00012 * If you want to use Coin for applications not compatible with the 00013 * LGPL, please contact SIM to acquire a Professional Edition license. 00014 * 00015 * Systems in Motion, Prof Brochs gate 6, 7030 Trondheim, NORWAY 00016 * http://www.sim.no support@sim.no Voice: +47 22114160 Fax: +47 22207097 00017 * 00018 \**************************************************************************/ 00019 00020 #ifndef COIN_SOTEXTURE2TRANSFORM_H 00021 #define COIN_SOTEXTURE2TRANSFORM_H 00022 00023 #include <Inventor/nodes/SoSubNode.h> 00024 #include <Inventor/fields/SoSFVec2f.h> 00025 #include <Inventor/fields/SoSFFloat.h> 00026 00027 class SbMatrix; 00028 00029 00030 class COIN_DLL_API SoTexture2Transform : public SoNode { 00031 typedef SoNode inherited; 00032 00033 SO_NODE_HEADER(SoTexture2Transform); 00034 00035 public: 00036 static void initClass(void); 00037 SoTexture2Transform(void); 00038 00039 SoSFVec2f translation; 00040 SoSFFloat rotation; 00041 SoSFVec2f scaleFactor; 00042 SoSFVec2f center; 00043 00044 virtual void doAction(SoAction * action); 00045 virtual void callback(SoCallbackAction * action); 00046 virtual void GLRender(SoGLRenderAction * action); 00047 virtual void getMatrix(SoGetMatrixAction * action); 00048 virtual void pick(SoPickAction * action); 00049 00050 protected: 00051 virtual ~SoTexture2Transform(); 00052 00053 private: 00054 void makeMatrix(SbMatrix & mat); 00055 }; 00056 00057 00058 00059 #endif // !COIN_SOTEXTURE2TRANSFORM_H