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00020 #ifndef COIN_SOTEXTURE2_H
00021 #define COIN_SOTEXTURE2_H
00022 
00023 #include <Inventor/nodes/SoSubNode.h>
00024 #include <Inventor/fields/SoSFEnum.h>
00025 #include <Inventor/fields/SoSFImage.h>
00026 #include <Inventor/fields/SoSFString.h>
00027 #include <Inventor/fields/SoSFColor.h>
00028 #include <Inventor/elements/SoTextureImageElement.h>
00029 
00030 class SoFieldSensor;
00031 class SoSensor;
00032 
00033 class COIN_DLL_API SoTexture2 : public SoNode {
00034   typedef SoNode inherited;
00035 
00036   SO_NODE_HEADER(SoTexture2);
00037 
00038 public:
00039   static void initClass(void);
00040   SoTexture2(void);
00041 
00042   enum Model {
00043     MODULATE = SoTextureImageElement::MODULATE,
00044     DECAL = SoTextureImageElement::DECAL,
00045     BLEND = SoTextureImageElement::BLEND
00046   };
00047 
00048   enum Wrap {
00049     REPEAT = SoTextureImageElement::REPEAT,
00050     CLAMP = SoTextureImageElement::CLAMP
00051   };
00052 
00053   SoSFString filename;
00054   SoSFImage image;
00055   SoSFEnum wrapS;
00056   SoSFEnum wrapT;
00057   SoSFEnum model;
00058   SoSFColor blendColor;
00059 
00060   virtual void doAction(SoAction * action);
00061   virtual void GLRender(SoGLRenderAction * action);
00062   virtual void callback(SoCallbackAction * action);
00063 
00064   static SbBool readImage(const SbString & fname, int & w, int & h, int & nc,
00065                           unsigned char *& bytes);
00066 protected:
00067   virtual ~SoTexture2();
00068 
00069   virtual SbBool readInstance(SoInput * in, unsigned short flags);
00070   virtual void notify(SoNotList * list);
00071   int getReadStatus(void);
00072   void setReadStatus(int s);
00073 
00074 private:
00075   SbBool loadFilename(void);
00076   int readstatus;
00077   class SoGLImage * glimage;
00078   SbBool glimagevalid;
00079 
00080   class SoFieldSensor * filenamesensor;
00081   static void filenameSensorCB(void *, SoSensor *);
00082 };
00083 
00084 #endif // !COIN_SOTEXTURE2_H