00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020 #ifndef COIN_SOVERTEXSHAPE_H
00021 #define COIN_SOVERTEXSHAPE_H
00022
00023 #include <Inventor/nodes/SoSubNode.h>
00024 #include <Inventor/nodes/SoShape.h>
00025 #include <Inventor/fields/SoSFNode.h>
00026 #ifndef COIN_INTERNAL
00027
00028 #include <Inventor/nodes/SoVertexProperty.h>
00029 #endif // !COIN_INTERNAL
00030
00031
00032 class SoNormalCache;
00033 class SoNormalBundle;
00034 class SbVec3f;
00035 class SoTextureCoordinateElement;
00036 class SoCoordinateElement;
00037
00038
00039 class COIN_DLL_API SoVertexShape : public SoShape {
00040 typedef SoShape inherited;
00041
00042 SO_NODE_ABSTRACT_HEADER(SoVertexShape);
00043
00044 public:
00045 static void initClass(void);
00046
00047 SoSFNode vertexProperty;
00048
00049 virtual void notify(SoNotList * nl);
00050 virtual SbBool generateDefaultNormals(SoState * state,
00051 SoNormalBundle * bundle);
00052 virtual SbBool generateDefaultNormals(SoState * state,
00053 SoNormalCache * cache);
00054 virtual void write(SoWriteAction * action);
00055
00056 protected:
00057 SoVertexShape(void);
00058 virtual ~SoVertexShape();
00059
00060 virtual SbBool shouldGLRender(SoGLRenderAction * action);
00061
00062 void setNormalCache(SoState * const state,
00063 const int num, const SbVec3f * normals);
00064 SoNormalCache * getNormalCache(void) const;
00065
00066 void generateNormals(SoState * const state);
00067 void getVertexData(SoState * state,
00068 const SoCoordinateElement *& coords,
00069 const SbVec3f *& normals,
00070 const SbBool neednormals);
00071
00072 private:
00073 SoNormalCache * normalcache;
00074 };
00075
00076 #endif // !COIN_SOVERTEXSHAPE_H