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SoBoxHighlightRenderAction Class Reference
The SoBoxHighlightRenderAction class renders the scene with highlighted boxes around selections.
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#include <Inventor/actions/SoBoxHighlightRenderAction.h>
Inheritance diagram for SoBoxHighlightRenderAction::
List of all members.
Detailed Description
The SoBoxHighlightRenderAction class renders the scene with highlighted boxes around selections.
This action performs the same tasks as its parent class, SoGLRenderAction, with the added ability to render highlighted bounding boxes around geometry in selected nodes. This is a simple but convenient way of giving feedback to the user upo interaction with the scene graph.
To have the highlighting actually happen (and to be able to automatically "select" nodes by picking with the mouse cursor), you need to use SoSelection nodes in place of group nodes.
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See also:
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SoLineHighlightRenderAction, SoSelection
Constructor & Destructor Documentation
SoBoxHighlightRenderAction::SoBoxHighlightRenderAction
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void |
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Default constructor. Note: passes a default SbViewportRegion to the parent constructor. |
SoBoxHighlightRenderAction::SoBoxHighlightRenderAction
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const SbViewportRegion & |
viewportregion |
) |
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Constructor, taking an explicit viewportregion to render. |
SoBoxHighlightRenderAction::~SoBoxHighlightRenderAction
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void |
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[virtual] |
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Member Function Documentation
void SoBoxHighlightRenderAction::initClass
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void |
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[static] |
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Initializes the run-time type system for this class, and sets up the enabled elements and action method list.
Reimplemented from SoGLRenderAction. |
void SoBoxHighlightRenderAction::apply
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SoNode * |
node |
) |
[virtual] |
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Overloaded to add highlighting after the "ordinary" rendering.
Reimplemented from SoAction. |
void SoBoxHighlightRenderAction::apply
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SoPath * |
path |
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[virtual] |
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This method will just call the SoGLRenderAction::apply() method (so no highlighting will be done).
It has been overloaded to avoid confusing the compiler, which typically want to see either all or none of the apply() methods overloaded.
Reimplemented from SoAction. |
void SoBoxHighlightRenderAction::apply
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const SoPathList & |
pathlist, |
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SbBool |
obeysrules = FALSE |
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[virtual] |
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This method will just call the SoGLRenderAction::apply() method (so no highlighting will be done).
It has been overloaded to avoid confusing the compiler, which typically want to see either all or none of the apply() methods overloaded.
Reimplemented from SoAction. |
void SoBoxHighlightRenderAction::setVisible
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const SbBool |
visible |
) |
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Sets if highlighted boxes should be visible when rendering. Defaults to TRUE . |
SbBool SoBoxHighlightRenderAction::isVisible
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void |
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const |
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Return if highlighted boxes are to be visible. |
void SoBoxHighlightRenderAction::setColor
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const SbColor & |
color |
) |
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Sets the color for the highlighted boxes. Defaults to completely red. |
const SbColor & SoBoxHighlightRenderAction::getColor
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void |
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Returns rendering color of the highlighted boxes. |
void SoBoxHighlightRenderAction::setLinePattern
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unsigned short |
pattern |
) |
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Sets the line pattern used for the highlighted boxes. Defaults to 0xffff (i.e. drawn with no stipples). |
unsigned short SoBoxHighlightRenderAction::getLinePattern
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void |
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const |
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Returns line pattern used when drawing boxes. |
void SoBoxHighlightRenderAction::setLineWidth
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const float |
width |
) |
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Sets the line width used when drawing boxes, in screen pixels (as for all OpenGL rendering). Defaults to 3. |
float SoBoxHighlightRenderAction::getLineWidth
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void |
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const |
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Returns the line width used when drawing highlight boxes. |
Member Data Documentation
SoBoxHighlightRenderAction::hlVisible [protected]
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Boolean which decides whether or not the highlights for selected nodes should be visible. |
The documentation for this class was generated from the following files:
Generated at Tue Mar 5 03:31:22 2002 for Coin by
1.2.9 written by Dimitri van Heesch,
© 1997-2001