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SoPackedColor Class Reference

The SoPackedColor class is a node for setting diffuse and transparency material values. More...

#include <Inventor/nodes/SoPackedColor.h>

Inheritance diagram for SoPackedColor::

SoNode SoFieldContainer SoBase List of all members.

Public Methods

 SoPackedColor (void)
virtual void doAction (SoAction *action)
virtual void GLRender (SoGLRenderAction *action)
virtual void callback (SoCallbackAction *action)
SbBool isTransparent (void)

Static Public Methods

void initClass (void)

Public Attributes

SoMFUInt32 orderedRGBA

Protected Methods

virtual ~SoPackedColor ()
virtual void notify (SoNotList *list)

Detailed Description

The SoPackedColor class is a node for setting diffuse and transparency material values.

This node provides a convenient way of setting diffuse colors and transparency values with packed 32-bit RGBA vectors.

See also:
SoBaseColor


Constructor & Destructor Documentation

SoPackedColor::SoPackedColor void
 

Constructor.

SoPackedColor::~SoPackedColor [protected, virtual]
 

Destructor.


Member Function Documentation

void SoPackedColor::initClass void [static]
 

Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Reimplemented from SoNode.

void SoPackedColor::doAction SoAction * action [virtual]
 

This function performs the typical operation of a node for any action.

Reimplemented from SoNode.

void SoPackedColor::GLRender SoGLRenderAction * action [virtual]
 

Action method for the SoGLRenderAction.

This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method.

Reimplemented from SoNode.

void SoPackedColor::callback SoCallbackAction * action [virtual]
 

Action method for SoCallbackAction.

Simply updates the state according to how the node behaves for the render action, so the application programmer can use the SoCallbackAction for extracting information about the scene graph.

Reimplemented from SoNode.

SbBool SoPackedColor::isTransparent void
 

Returns TRUE if there is at least one RGBA vector in the set which is not completely opaque.

void SoPackedColor::notify SoNotList * list [protected, virtual]
 

Overloaded to check for transparency when orderedRGBA changes

Reimplemented from SoNode.


Member Data Documentation

SoMFUInt32 SoPackedColor::orderedRGBA
 

Set of packed 32-bit RGBA vectors.

The most significant 24 bits specifies 8 bits each for the red, green and blue components.

The least significant 8 bits specifies the transparency value, where 0x00 means completely transparent, and 0xff completely opaque.


The documentation for this class was generated from the following files:
Generated at Tue Mar 5 03:31:28 2002 for Coin by doxygen1.2.9 written by Dimitri van Heesch, © 1997-2001