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DeformableOctreeShapeNode.h

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00001 
00002 #ifndef X3DTK_X3D_DEFORMABLEOCTREESHAPENODE_H
00003 #define X3DTK_X3D_DEFORMABLEOCTREESHAPENODE_H
00004 
00005 
00006 //#include <X3DTK/private/X3D_X3DChildNode.h>
00007 #include <animal/X3DTK/X4DNode.h>
00008 #include <X3DTK/private/X3D_Coordinate.h>
00009 #include <X3DTK/private/X3D_IndexedFaceSet.h>
00010 #include <X3DTK/private/X3D_Appearance.h>
00011 #include <X3DTK/private/X3D_X3DShapeNode.h>
00012 
00013 #include "Octree.h"
00014 
00015 //#include "CGRenderingMachine.h"
00016 
00017 
00018 namespace X3DTK {
00019 
00021 
00022 namespace X3D {
00023 
00024 enum { DOSN_METHOD_VA=0, DOSN_METHOD_CG, DOSN_METHOD_BOURRIN, DOSN_METHOD_NOTHING  };
00025 
00026 class DeformableOctreeShapeNode :
00027     public X4DNode
00028 //  public X3DShapeNode
00029 {
00030 public:
00032   DeformableOctreeShapeNode();
00034   ~DeformableOctreeShapeNode();
00035 
00036     
00037     void setIFS( IndexedFaceSet *ifs );
00038   
00039     Coordinate* getCoordinate() const;
00040   
00041     
00042     virtual void postInit();
00043   
00044     virtual void draw() const;
00045 
00046     MFVec3f computeNormals() const;
00047     
00048         
00049     void setOctree( animal::octree::Octree *octree );
00050  
00051     // Warning : the methods should correspond to the methods in the designer dialog box
00052     void setRenderingMethod( int method );
00053     int getRenderingMethod( ) const;
00054     
00055 protected:
00056     Coordinate *_coordinate;
00057     IndexedFaceSet *_ifs;
00058     Appearance *_appearance;
00059     
00060     animal::octree::Octree *_octree;
00061     
00062 //  animal::octree::CGRenderingMachine *_cgRM;
00063     
00064 /*
00065     void setMethodWithCG( bool withCG );
00066     bool getMethodWithCG() const;
00067     
00068     void setMethodWithArrays( bool withArrays );
00069     bool getMethodWithArrays() const;
00070     
00071 // options
00072     bool _withCG;
00073     bool _withArrays;
00074 */
00075     int _renderingMethod;
00076   
00077 };
00078 
00079 }
00080 }
00081 
00082 #endif

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