Documentation
Overview
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animal::Engine, the abstract class to represent an animation concept
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animal::KeyFrameEngine, an interpolator (At present linear and Catmull-Rom intepolator)
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animal::MassSpringEngine, a mass-spring physical system
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animal::TetrahedronFiniteElementEngine and animal::TriangleFiniteElementEngine, finite element algorithms
We use the X3DToolKit library for the implementation of the X3D specification.
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X3DTK::X3D::EngineNode to represent an animal::Engine in X3DTK::X3D::Scene
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X3DTK::X3D::KeyFrameNode to represent an animal::KeyFrameEngine in X3DTK::X3D::Scene
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X3DTK::X3D::MassSpringNode to represent an animal::MassSpringEngine in X3DTK::X3D::Scene
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X3DTK::X3D::TetrahedronFiniteElementNode to represent an animal::TetrahedronFiniteElementEngine in X3DTK::X3D::Scene
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X3DTK::X3D::TriangleFiniteElementNode to represent an animal::TriangleFiniteElementEngine in X3DTK::X3D::Scene
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1.3.6