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normalize(Vec3 &v) | animal::Quaternion_Traits< RealT > | [inline, static] |
nullAxis() | animal::Quaternion_Traits< RealT > | [inline, static] |
Real typedef | animal::Quaternion_Traits< RealT > | |
Vec3 typedef | animal::Quaternion_Traits< RealT > | |
x(const Vec3 &v) | animal::Quaternion_Traits< RealT > | [inline, static] |
y(const Vec3 &v) | animal::Quaternion_Traits< RealT > | [inline, static] |
z(const Vec3 &v) | animal::Quaternion_Traits< RealT > | [inline, static] |