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engineGUI.h

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00001 
00002 //                            engineGUI.h                                     //
00004 
00005 #ifndef ENGINE_GUI_H
00006 #define ENGINE_GUI_H
00007 
00008 #include <animal/X3DTK/Qt/objectGUI/ObjectGUI.h>
00009 #include <animal/engine/EngineNode.h>
00010 
00011 namespace X3DTK {
00012 namespace Qt {
00013 
00014 class EngineGUI : public ObjectGUI
00015 {
00016   Q_OBJECT
00017   
00018 public:
00019   EngineGUI( FieldList & fieldList,
00020              QWidget* parent); 
00021 };
00022 
00024 QWidget * createEngineNodeQWidget(X3DTK::X3D::EngineNode * engine, QWidget * parent);
00025 
00026 } // Qt
00027 } // X3DTK
00028 #endif // ENGINE_GUI_H

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