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engineLoaderVisitor.h

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00001 
00002 //                            engineLoaderVisitor.h                          //
00004 
00005 #ifndef ENGINE_LOADER_VISITOR_H
00006 #define ENGINE_LOADER_VISITOR_H
00007 
00008 #include <X3DTK/private/X3D_CoreVisitor.h>
00009 
00010 namespace animal
00011 {
00012 class Engine;
00013 }
00014 
00015 namespace X3DTK
00016 {
00017 
00018 class MainScene;
00019 
00020 namespace X3D
00021 {
00022 
00024 class EngineLoaderVisitor : public CoreVisitor
00025 {
00026 public:
00028     //EngineLoaderVisitor(EngineNodes*, EngineNodes*, EngineNodes*, EngineNodes* );
00029     EngineLoaderVisitor();
00031     virtual ~EngineLoaderVisitor();
00032 
00033 
00034 
00035 protected:
00036 
00038     static void enterNode( X3DNode * e );
00039     
00040     static void leaveNode( X3DNode * e );
00041 };
00042 
00043 }
00044 }
00045 
00046 #endif

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