This document is a brief hands-on tutorial on installing OpenMASK and programming simple example as OpenMASK simulation objects.
Official OpenMASK website: http://www.openmask.org.
Official OpenGL Performer home: http://www.sgi.com/software/performer/.
OpenGL Performer manuals: http://www.sgi.com/software/performer/manuals.html.
Open Inventor home: http://www.sgi.com/software/inventor/.
Open Inventor manuals: http://www.sgi.com/software/inventor/manuals.html.
PVM home: http://www.csm.ornl.gov/pvm/pvm_home.html.
PCCTS home: http://www.polhode.com/pccts.html.
Doxygen home: http://www.doxygen.org.
24/02/2003 - Minor corrections.
27/03/2003 - A few simplifications in include dirs and libraries. Last paragraph rewritten by Michaël Rouillé. Incorporated a few remarks by David Raulo too.
Ronan Le Hy (lehy at imag dot fr), INRIA Rhône-Alpes, Cybermove/Laplace project.
Sebastien Laborie, GRAVIR, Evasion. My personnal Website is : http://labories.free.fr/
This tutorial resides at http://www.inrialpes.fr/sharp/people/lehy/ and at http://www-imagis.imag.fr/Membres/Sebastien.Laborie.
Feel free to send comments and suggestions about this tutorial;
however, if you wish to suggest changes, please do so referring to the
document in POD format (from which I generate HTML, PDF...). POD is
Perl's Plain Old Documentation (see man perlpod
).
This document is copyright(c)
INRIA, 2003. All rights reserved.
OpenGL Performer, Open Inventor and SGI are trademarks or registered trademarks of Silicon Graphics, Inc.