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SoSwitch.h

00001 /**************************************************************************\
00002  *
00003  *  This file is part of the Coin 3D visualization library.
00004  *  Copyright (C) 1998-2002 by Systems in Motion. All rights reserved.
00005  *
00006  *  This library is free software; you can redistribute it and/or
00007  *  modify it under the terms of the GNU Lesser General Public License
00008  *  version 2.1 as published by the Free Software Foundation. See the
00009  *  file LICENSE.LGPL at the root directory of the distribution for
00010  *  more details.
00011  *
00012  *  If you want to use Coin for applications not compatible with the
00013  *  LGPL, please contact SIM to acquire a Professional Edition license.
00014  *
00015  *  Systems in Motion, Prof Brochs gate 6, 7030 Trondheim, NORWAY
00016  *  http://www.sim.no support@sim.no Voice: +47 22114160 Fax: +47 22207097
00017  *
00018 \**************************************************************************/
00019 
00020 #ifndef COIN_SOSWITCH_H
00021 #define COIN_SOSWITCH_H
00022 
00023 #include <Inventor/nodes/SoSubNode.h>
00024 #include <Inventor/fields/SoSFInt32.h>
00025 #include <Inventor/nodes/SoGroup.h>
00026 
00027 
00028 #define SO_SWITCH_NONE (-1)
00029 #define SO_SWITCH_INHERIT (-2)
00030 #define SO_SWITCH_ALL (-3)
00031 
00032 
00033 class COIN_DLL_API SoSwitch : public SoGroup {
00034   typedef SoGroup inherited;
00035 
00036   SO_NODE_HEADER(SoSwitch);
00037 
00038 public:
00039   static void initClass(void);
00040   SoSwitch(void);
00041   SoSwitch(int numchildren);
00042 
00043   SoSFInt32 whichChild;
00044 
00045   virtual SbBool affectsState(void) const;
00046 
00047   virtual void doAction(SoAction * action);
00048   virtual void callback(SoCallbackAction * action);
00049   virtual void GLRender(SoGLRenderAction * action);
00050   virtual void pick(SoPickAction * action);
00051   virtual void getBoundingBox(SoGetBoundingBoxAction * action);
00052   virtual void handleEvent(SoHandleEventAction * action);
00053   virtual void getMatrix(SoGetMatrixAction * action);
00054   virtual void search(SoSearchAction * action);
00055   virtual void write(SoWriteAction * action);
00056   virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
00057 
00058 protected:
00059   virtual ~SoSwitch();
00060 
00061   void traverseChildren(SoAction * action);
00062 };
00063 
00064 #endif // !COIN_SOSWITCH_H

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