00001 /**************************************************************************\ 00002 * 00003 * This file is part of the Coin 3D visualization library. 00004 * Copyright (C) 1998-2002 by Systems in Motion. All rights reserved. 00005 * 00006 * This library is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU Lesser General Public License 00008 * version 2.1 as published by the Free Software Foundation. See the 00009 * file LICENSE.LGPL at the root directory of the distribution for 00010 * more details. 00011 * 00012 * If you want to use Coin for applications not compatible with the 00013 * LGPL, please contact SIM to acquire a Professional Edition license. 00014 * 00015 * Systems in Motion, Prof Brochs gate 6, 7030 Trondheim, NORWAY 00016 * http://www.sim.no support@sim.no Voice: +47 22114160 Fax: +47 22207097 00017 * 00018 \**************************************************************************/ 00019 00020 #ifndef COIN_SOTRANSFORM_H 00021 #define COIN_SOTRANSFORM_H 00022 00023 #include <Inventor/nodes/SoSubNode.h> 00024 #include <Inventor/fields/SoSFRotation.h> 00025 #include <Inventor/fields/SoSFVec3f.h> 00026 #include <Inventor/nodes/SoTransformation.h> 00027 #include <Inventor/SbMatrix.h> 00028 #include <Inventor/SbVec3f.h> 00029 00030 00031 class COIN_DLL_API SoTransform : public SoTransformation { 00032 typedef SoTransformation inherited; 00033 00034 SO_NODE_HEADER(SoTransform); 00035 00036 public: 00037 static void initClass(void); 00038 SoTransform(void); 00039 00040 SoSFVec3f translation; 00041 SoSFRotation rotation; 00042 SoSFVec3f scaleFactor; 00043 SoSFRotation scaleOrientation; 00044 SoSFVec3f center; 00045 00046 void pointAt(const SbVec3f & frompoint, const SbVec3f & topoint); 00047 void getScaleSpaceMatrix(SbMatrix & mat, SbMatrix & inv) const; 00048 void getRotationSpaceMatrix(SbMatrix & mat, SbMatrix & inv) const; 00049 void getTranslationSpaceMatrix(SbMatrix & mat, SbMatrix & inv) const; 00050 void multLeft(const SbMatrix & mat); 00051 void multRight(const SbMatrix & mat); 00052 void combineLeft(SoTransformation * nodeonright); 00053 void combineRight(SoTransformation * nodeonleft); 00054 void setMatrix(const SbMatrix & mat); 00055 void recenter(const SbVec3f & newcenter); 00056 00057 virtual void doAction(SoAction * action); 00058 virtual void GLRender(SoGLRenderAction * action); 00059 virtual void callback(SoCallbackAction * action); 00060 virtual void getBoundingBox(SoGetBoundingBoxAction * action); 00061 virtual void getMatrix(SoGetMatrixAction * action); 00062 virtual void pick(SoPickAction * action); 00063 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action); 00064 00065 protected: 00066 virtual ~SoTransform(); 00067 }; 00068 00069 #endif // !COIN_SOTRANSFORM_H