#include <Inventor/events/SoButtonEvent.h>
Inheritance diagram for SoButtonEvent::
Public Types | |
enum | State { UP, DOWN, UNKNOWN } |
Public Methods | |
SoButtonEvent (void) | |
virtual | ~SoButtonEvent () |
void | setState (SoButtonEvent::State state) |
SoButtonEvent::State | getState (void) const |
Static Public Methods | |
void | initClass (void) |
The event classes which results from the user pushing buttons on some device (keyboard, mouse or spaceball) all inherit this class. The SoButtonEvent class contains methods for setting and getting the state of the button(s).
|
This gives the actual state of the button. |
|
Constructor. |
|
Destructor. |
|
Set the state of the button which the user interacted with. This method is used from the window specific device classes when translating events to the generic Coin library.
|
|
Returns the state of the button which is the cause of the event, i.e. whether it was pushed down or released.
|
|
Initialize the type information data. Reimplemented from SoEvent. Reimplemented in SoKeyboardEvent, SoMouseButtonEvent, and SoSpaceballButtonEvent. |