Main Page   Modules   Class Hierarchy   Alphabetical List   Compound List   File List   Compound Members  

SoSpaceballButtonEvent Class Reference

The SoSpaceballButtonEvent class contains information about spaceball button interaction. More...

#include <Inventor/events/SoSpaceballButtonEvent.h>

Inheritance diagram for SoSpaceballButtonEvent::

SoButtonEvent SoEvent List of all members.

Public Types

enum  Button {
  ANY, BUTTON1, BUTTON2, BUTTON3,
  BUTTON4, BUTTON5, BUTTON6, BUTTON7,
  BUTTON8, PICK
}

Public Methods

 SoSpaceballButtonEvent (void)
virtual ~SoSpaceballButtonEvent ()
void setButton (SoSpaceballButtonEvent::Button button)
SoSpaceballButtonEvent::Button getButton (void) const

Static Public Methods

SbBool isButtonPressEvent (const SoEvent *e, SoSpaceballButtonEvent::Button whichButton)
SbBool isButtonReleaseEvent (const SoEvent *e, SoSpaceballButtonEvent::Button whichButton)
void initClass (void)

Detailed Description

The SoSpaceballButtonEvent class contains information about spaceball button interaction.

When the user presses any buttons on a spaceball device, these will be translated from a system specific event into a Coin event and sent to the scenegraph by using instances of this class.

See also:
SoEvent, SoButtonEvent, SoMouseButtonEvent, SoKeyboardEvent , SoEventCallback, SoHandleEventAction


Member Enumeration Documentation

enum SoSpaceballButtonEvent::Button
 

This enum contains all spaceball buttons detected by Coin.


Constructor & Destructor Documentation

SoSpaceballButtonEvent::SoSpaceballButtonEvent void
 

Constructor.

SoSpaceballButtonEvent::~SoSpaceballButtonEvent [virtual]
 

Destructor.


Member Function Documentation

void SoSpaceballButtonEvent::setButton SoSpaceballButtonEvent::Button button
 

Set the value of the button which the user interacted with.

This method is used from the window specific device classes when translating events to the generic Coin library.

See also:
getButton()

SoSpaceballButtonEvent::Button SoSpaceballButtonEvent::getButton void const
 

Returns the value of the button which was pressed or released.

See also:
getState() , wasShiftDown(), wasCtrlDown(), wasAltDown(), getPosition(), getTime()

SbBool SoSpaceballButtonEvent::isButtonPressEvent const SoEvent * e,
SoSpaceballButtonEvent::Button whichButton
[static]
 

Convenience method for quickly checking if the given event is a press on the given button, whichButton.

See also:
isButtonReleaseEvent(), isOfType(), getButton(), getState()

SbBool SoSpaceballButtonEvent::isButtonReleaseEvent const SoEvent * e,
SoSpaceballButtonEvent::Button whichButton
[static]
 

Convenience method for quickly checking if the given event is a release of the given button, whichButton.

See also:
isButtonPressEvent(), isOfType(), getButton(), getState()

void SoSpaceballButtonEvent::initClass void [static]
 

Initialize the type information data.

Reimplemented from SoButtonEvent.


The documentation for this class was generated from the following files:
Generated at Tue Mar 5 03:31:31 2002 for Coin by doxygen1.2.9 written by Dimitri van Heesch, © 1997-2001