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SoMouseButtonEvent Class Reference

The SoMouseButtonEvent class contains information about mousebutton interaction. More...

#include <Inventor/events/SoMouseButtonEvent.h>

Inheritance diagram for SoMouseButtonEvent::

SoButtonEvent SoEvent List of all members.

Public Types

enum  Button {
  ANY, BUTTON1, BUTTON2, BUTTON3,
  BUTTON4, BUTTON5
}

Public Methods

 SoMouseButtonEvent (void)
virtual ~SoMouseButtonEvent ()
void setButton (SoMouseButtonEvent::Button button)
SoMouseButtonEvent::Button getButton (void) const

Static Public Methods

SbBool isButtonPressEvent (const SoEvent *e, SoMouseButtonEvent::Button whichButton)
SbBool isButtonReleaseEvent (const SoEvent *e, SoMouseButtonEvent::Button whichButton)
void initClass (void)

Detailed Description

The SoMouseButtonEvent class contains information about mousebutton interaction.

When the user presses any buttons on the mouse, these will be translated from a system specific event into a Coin event and sent to the scenegraph by using instances of this class.

See also:
SoEvent, SoButtonEvent, SoSpaceballButtonEvent, SoKeyboardEvent , SoEventCallback, SoHandleEventAction


Member Enumeration Documentation

enum SoMouseButtonEvent::Button
 

This enum contains all mouse buttons detected by Coin.

Enumeration values:
ANY   Unknown button.
BUTTON1   First mouse button (usually the leftmost button).
BUTTON2   Second mouse button (usually the middle button).
BUTTON3   Third mouse button (usually the rightmost button).
BUTTON4   Fourth mouse button (typically from a wheelmouse). This is not part of the original Open Inventor API.
BUTTON5   Fifth mouse button (typically from a wheelmouse). This is not part of the original Open Inventor API.


Constructor & Destructor Documentation

SoMouseButtonEvent::SoMouseButtonEvent void
 

Constructor.

SoMouseButtonEvent::~SoMouseButtonEvent [virtual]
 

Destructor.


Member Function Documentation

void SoMouseButtonEvent::setButton SoMouseButtonEvent::Button button
 

Set the value of the button which the user interacted with.

This method is used from the window specific device classes when translating events to the generic Coin library.

See also:
getButton()

SoMouseButtonEvent::Button SoMouseButtonEvent::getButton void const
 

Returns the value of the button which was pressed or released.

See also:
getState() , wasShiftDown(), wasCtrlDown(), wasAltDown(), getPosition(), getTime()

SbBool SoMouseButtonEvent::isButtonPressEvent const SoEvent * e,
SoMouseButtonEvent::Button whichButton
[static]
 

Convenience method for quickly checking if the given event is a press on the given button, whichButton.

See also:
isButtonReleaseEvent(), isOfType(), getButton(), getState()

SbBool SoMouseButtonEvent::isButtonReleaseEvent const SoEvent * e,
SoMouseButtonEvent::Button whichButton
[static]
 

Convenience method for quickly checking if the given event is a release of the given button, whichButton.

See also:
isButtonPressEvent(), isOfType(), getButton(), getState()

void SoMouseButtonEvent::initClass void [static]
 

Initialize the type information data.

Reimplemented from SoButtonEvent.


The documentation for this class was generated from the following files:
Generated at Tue Mar 5 03:31:27 2002 for Coin by doxygen1.2.9 written by Dimitri van Heesch, © 1997-2001