#include <Inventor/nodes/SoColorIndex.h>
Inheritance diagram for SoColorIndex::
Public Methods | |
SoColorIndex (void) | |
virtual void | GLRender (SoGLRenderAction *action) |
Static Public Methods | |
void | initClass (void) |
Public Attributes | |
SoMFInt32 | index |
Protected Methods | |
virtual | ~SoColorIndex () |
This node should only be used in OpenGL color-index mode, and only when the current light model is set to SoLightModel::BASE_COLOR.
OpenGL colorindex mode is where the colors for individual pixels are fetched from a color lookup table ("CLUT"). The usual thing to do is to set up a canvas in RGBA truecolor mode.
One common use for colorindex mode OpenGL canvases is to use one in the overlay planes (which are usually limited to only 2 or 4 available colors), if supported by the OpenGL hardware and / or driver.
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Constructor. |
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Destructor. |
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Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system. Reimplemented from SoNode. |
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Action method for the SoGLRenderAction. This is called during rendering traversals. Nodes influencing the rendering state in any way or who wants to throw geometry primitives at OpenGL overrides this method. Reimplemented from SoNode. |
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Color indices which can be used by shapes. |