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SoPendulum Class Reference

The SoPendulum class is used to create oscillating rotations. More...

#include <Inventor/nodes/SoPendulum.h>

Inheritance diagram for SoPendulum::

SoRotation SoTransformation SoNode SoFieldContainer SoBase List of all members.

Public Methods

 SoPendulum (void)
virtual void write (SoWriteAction *action)

Static Public Methods

void initClass (void)

Public Attributes

SoSFRotation rotation0
SoSFRotation rotation1
SoSFFloat speed
SoSFBool on

Protected Methods

virtual ~SoPendulum ()

Detailed Description

The SoPendulum class is used to create oscillating rotations.

A smooth transition between rotation0 and rotation1 is created using a cosine function. In the beginning of the cycle, rotation0 is used. Halfway through the cycle, the resulting rotation equals rotation1, and at the end of the cycle, we're at rotation0 again.


Constructor & Destructor Documentation

SoPendulum::SoPendulum void
 

Constructor.

SoPendulum::~SoPendulum [protected, virtual]
 

Destructor.


Member Function Documentation

void SoPendulum::initClass void [static]
 

Sets up initialization for data common to all instances of this class, like submitting necessary information to the Coin type system.

Reimplemented from SoRotation.

void SoPendulum::write SoWriteAction * action [virtual]
 

Overloaded to not write out internal engine connections.

Reimplemented from SoNode.


Member Data Documentation

SoSFRotation SoPendulum::rotation0
 

The first rotation limit of the interpolation.

SoSFRotation SoPendulum::rotation1
 

The other rotation limit of the interpolation.

SoSFFloat SoPendulum::speed
 

Speed in cycles per second. Defaults to 1.

SoSFBool SoPendulum::on
 

Toggles animation on or off. Defaults to being on.


The documentation for this class was generated from the following files:
Generated at Tue Mar 5 03:31:28 2002 for Coin by doxygen1.2.9 written by Dimitri van Heesch, © 1997-2001