#include <Inventor/elements/SoPointSizeElement.h>
Inheritance diagram for SoPointSizeElement::
Public Methods | |
virtual void | init (SoState *state) |
Static Public Methods | |
void | initClass (void) |
void | set (SoState *const state, SoNode *const node, const float pointSize) |
void | set (SoState *const state, const float pointSize) |
float | get (SoState *const state) |
float | getDefault () |
Protected Methods | |
virtual | ~SoPointSizeElement () |
Requests from the scenegraph to change the pointsize when rendering point primitives will be made through this element.
The SoPointSizeElement class itself is just a generic abstraction for the underlying So*PointSizeElement classes with code specific for each supported immediate mode rendering library.
|
Destructor. |
|
Initialize relevant common data for all instances, like the type system. Reimplemented from SoFloatElement. Reimplemented in SoGLPointSizeElement. |
|
This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects. Reimplemented from SoFloatElement. Reimplemented in SoGLPointSizeElement. |
|
Static method for setting the current pointSize value in the given traversal state. |
|
Static method for setting the current pointSize value in the given traversal state. |
|
Static method for returning the current pointsize setting in the given traversal state. |
|
Returns default pointsize setting. |