#include <Inventor/fields/SoSField.h>
Inheritance diagram for SoSField::
Public Methods | |
virtual | ~SoSField () |
Static Public Methods | |
void | initClass (void) |
SoType | getClassTypeId (void) |
Protected Methods | |
SoSField (void) |
All field types which should always contain only a single member value inherits this class. SoSField is an abstract class.
You use methods setValue() and getValue() to store or fetch the value of single-value fields. Example:
SoSpotLight * lightnode = new SoSpotLight; lightnode->on.setValue(TRUE); // The "on" field of SoSpotLight is // a single value field of type SoSFBool. ... ... // Change lightswitch. if (lightnode->on.getValue() == FALSE) lightnode->on = TRUE; // We can use operator = instead of setValue(). else lightnode->on = FALSE; ...
When nodes, engines or other types of field containers are written to file, their single-value fields are written to file in this format:
containerclass { fieldname value fieldname value ... }
..like this, for instance, a SpotLight node from a scene graph which will be default off when read back from file:
SpotLight { on FALSE }
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The SoSField destructor is empty, and is only defined so we could make it virtual. |
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The SoSField constructor is protected, as this is an abstract class. |
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Internal method called upon initialization of the library (from SoDB::init()) to set up the type system. Reimplemented from SoField. Reimplemented in SoSFBool, SoSFColor, SoSFFloat, SoSFInt32, SoSFMatrix, SoSFName, SoSFPlane, SoSFRotation, SoSFShort, SoSFString, SoSFTime, SoSFUInt32, SoSFUShort, SoSFVec2f, SoSFVec3f, SoSFVec4f, SoSFImage, SoSFEnum, SoSFBitMask, SoSFNode, SoSFTrigger, SoSFEngine, and SoSFPath. |
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Returns a unique type identifier for this field class.
Reimplemented from SoField. |