Documentation


MainController.h File Reference

#include <qtimer.h>
#include <qscrollview.h>
#include <X3DTK/kernel.h>
#include <animal/X3DTK/mainScene.h>
#include <animal/X3DTK/Qt/X3DTreeGUI/X3DTreeQt.h>
#include <animal/X3DTK/Qt/viewer/viewer.h>
#include <animal/picking.h>
#include "MainControllerDesigner.h"

Go to the source code of this file.

Classes

class  MainController
 This class is an interface in order to manage with the interaction between objects (for example, mouse event) and to maintain the coherence among the datas (for example, X3DTK::X3D::X3DNode and their respective QWidget...). More...


Typedefs

typedef std::map< X3DTK::X3DAbstractNode *,
QWidget * > 
X3DQtMap
 A map between X3DTK::X3D::X3DNode and their respective QWidget.


Typedef Documentation

typedef std::map<X3DTK::X3DAbstractNode *, QWidget * > X3DQtMap
 

A map between X3DTK::X3D::X3DNode and their respective QWidget.

Definition at line 21 of file MainController.h.

Referenced by MainController::getX3DQtMap().


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