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#include <qtimer.h>
#include <qscrollview.h>
#include <X3DTK/kernel.h>
#include <animal/X3DTK/mainScene.h>
#include <animal/X3DTK/Qt/X3DTreeGUI/X3DTreeQt.h>
#include <animal/X3DTK/Qt/viewer/viewer.h>
#include <animal/picking.h>
#include "MainControllerDesigner.h"
Go to the source code of this file.
Classes | |
class | MainController |
This class is an interface in order to manage with the interaction between objects (for example, mouse event) and to maintain the coherence among the datas (for example, X3DTK::X3D::X3DNode and their respective QWidget...). More... | |
Typedefs | |
typedef std::map< X3DTK::X3DAbstractNode *, QWidget * > | X3DQtMap |
A map between X3DTK::X3D::X3DNode and their respective QWidget. |
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A map between X3DTK::X3D::X3DNode and their respective QWidget.
Definition at line 21 of file MainController.h. Referenced by MainController::getX3DQtMap(). |