Documentation


animal::octree::OctreeODEEngine Member List

This is the complete list of members for animal::octree::OctreeODEEngine, including all inherited members.
_timeanimal::octree::OctreeEngine [protected]
alongEdgeanimal::octree::FastOctree< T, S, U > [static]
alongFaceanimal::octree::FastOctree< T, S, U > [static]
alterEgoFaceanimal::octree::FastOctree< T, S, U > [static]
childIndex(unsigned short i, unsigned short j, unsigned short k)animal::octree::FastOctree< T, S, U > [inline, static]
childrenSharingFaceanimal::octree::FastOctree< T, S, U > [static]
compute_accelerations(int, int, int)=0animal::octree::OctreeODEEngine [protected, pure virtual]
Data typedefanimal::octree::FastOctree< T, S, U >
directionForVertexOnEdgeanimal::octree::FastOctree< T, S, U > [static]
directionForVertexOnFaceanimal::octree::FastOctree< T, S, U > [static]
directManipulation(SFVec3fCellConstrained *vertex, Vec3d newPosition)animal::octree::Octree
draw()animal::Engine [inline, virtual]
drawBBoxanimal::Engine
drawBoundingBox()animal::Engine [inline]
drawEngineanimal::Engine
Engine()animal::Engine [inline]
faceVerticesanimal::octree::FastOctree< T, S, U > [static]
FastOctree(Cell *root)animal::octree::FastOctree< T, S, U >
FastOctree(const U &min, const FloatingPointType &size, const S &defaultData=S())animal::octree::FastOctree< T, S, U >
FastOctree(const U &min, const FloatingPointType &,const FloatingPointType &,const FloatingPointType &, const S &defaultData=S())animal::octree::FastOctree< T, S, U >
getBoundingBox(float &minX, float &minY, float &minZ, float &maxX, float &maxY, float &maxZ)animal::Engine [inline, virtual]
getMeshVertices()animal::octree::Octree
getNMaxPointsPerCell()animal::octree::Octree
getNormals() const animal::octree::Octree
getPositionMethod() const animal::octree::Octree
hasBrotherAlongEdgeanimal::octree::FastOctree< T, S, U > [static]
hasBrotherAlongFaceanimal::octree::FastOctree< T, S, U > [static]
hasOnFatherEdgeanimal::octree::FastOctree< T, S, U > [static]
haveFreeFrames() const animal::octree::Octree [inline]
init()animal::octree::OctreeEngine [virtual]
integrate_VVerlet(FloatingPointType h)animal::octree::OctreeODEEngine
keyPressEvent(KeyEvent *)animal::Engine [inline, virtual]
mouseDoubleClickEvent(MouseEvent *)animal::Engine [inline, virtual]
mouseMoveEvent(MouseEvent *)animal::Engine [inline, virtual]
mousePressEvent(MouseEvent *)animal::Engine [inline, virtual]
mouseReleaseEvent(MouseEvent *)animal::Engine [inline, virtual]
move(double dt)animal::octree::OctreeEngine [virtual]
moved(Cell *cell)animal::octree::Octree [static]
movedRecLeaves(Cell *cell)animal::octree::Octree
moveEngineanimal::Engine
Octree(Vec3d bboxMin, Vec3d bboxMax, MFVec3f *points, MFVec3f normals, unsigned int nMaxPointsPerCell=1)animal::octree::Octree
OctreeEngine(Vec3d bboxMin, Vec3d bboxMax, MFVec3f *points, MFVec3f normals, unsigned int nMaxPointsPerCell)animal::octree::OctreeEngine
OctreeODEEngine(Vec3d bboxMin, Vec3d bboxMax, MFVec3f *points, MFVec3f normals, unsigned int nMaxPointsPerCell)animal::octree::OctreeODEEngine
pickPoint(float *, float *, float)animal::Engine [inline, virtual]
postMove(double)animal::Engine [inline, virtual]
postReset()animal::Engine [inline, virtual]
readPositionsFrom(int)animal::octree::OctreeEngine [protected]
reset()animal::Engine [inline, virtual]
resetEngineanimal::Engine
root() const animal::octree::FastOctree< T, S, U > [inline]
root_animal::octree::FastOctree< T, S, U >
setDMMethod(int method)animal::octree::Octree
setFreeFrames(bool)animal::octree::Octree
setNMaxPointsPerCell(unsigned int n)animal::octree::Octree
setPositionMethod(int m)animal::octree::Octree
setWorld(World *w)animal::Engine [inline, static]
simplify(Cell *cell)animal::octree::Octree
structureChanged(Cell *cell)animal::octree::Octree [static]
structureChangedRecLeaves(Cell *cell)animal::octree::Octree
subdivideDeformed(Cell *cell)animal::octree::Octree
subdivideRecDeformed(Cell *cell)animal::octree::Octree
supportingFaceanimal::octree::FastOctree< T, S, U > [static]
updateCellFrames(Cell *cell)animal::octree::Octree
updateCellsData(Cell *cell)animal::octree::Octree
updateFrame(Cell *cell)animal::octree::Octree [static]
updateFrames(Cell *cell)animal::octree::Octree [static]
updateFrames(ConstrainedVertex *vertex, Cell *cell, unsigned int vPos)animal::octree::Octree
updateInfluenceMaps(Cell *cell)animal::octree::Octree [static]
updateInfluenceMapsRecLeaves(Cell *cell)animal::octree::Octree [static]
updateVertexInformations(Cell *cell)animal::octree::Octree [static]
updateVertexInformationsRec(Cell *cell)animal::octree::Octree [static]
updateVertexInformationsRecLeaves(Cell *cell)animal::octree::Octree [static]
v_assign(int target_value_id, const Vec3d &a)animal::octree::OctreeEngine [protected]
v_eq(int target_value_id, int a)animal::octree::OctreeEngine [protected]
v_eq_a_plus_alpha_b(int target_value_id, int a, FloatingPointType alpha, int b)animal::octree::OctreeEngine [protected]
Vertex typedefanimal::octree::FastOctree< T, S, U >
vertexIndex(unsigned short i, unsigned short j, unsigned short k)animal::octree::FastOctree< T, S, U > [inline, static]
VertexPtr typedefanimal::octree::FastOctree< T, S, U >
verticesConnectedFacesanimal::octree::FastOctree< T, S, U > [static]
world()animal::Engine [inline, static]
writePositionsTo(int)animal::octree::OctreeEngine [protected]
~FastOctree()animal::octree::FastOctree< T, S, U > [virtual]
~Octree()animal::octree::Octree
~OctreeEngine()animal::octree::OctreeEngine
~OctreeODEEngine()animal::octree::OctreeODEEngine

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