AnimaL |
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Classes | |
class | MainScene |
This class manages with the data structures, i.e. More... | |
class | Morphings |
A key frame data structure for the key frame engine. More... | |
Typedefs | |
typedef std::list< animal::Engine * > | AnimalEngines |
A list of animal engines. | |
typedef std::list< GL::X3DNode * > | GLNodeList |
A list of X3D::GL::X3DNode to update before rendering the glscene. | |
typedef std::map< X3D::X3DNode *, GLNodeList > | GLUpdates |
typedef SFFloat | Key |
A key. | |
typedef MFVec3f | Values |
Values for one key. | |
typedef MFFloat | Keys |
A multiple field of keys (for datas in x3d files). | |
typedef MFVec3f | KeyValues |
Values for all the keys (for datas in x3d files). | |
typedef animal::MorphingEngine< Morphings, X3DTK::SFFloat > | AMorphingEngine |
A key frame engine. | |
typedef animal::MassSpringEngine< X3DTK::MFFloat, X3DTK::MFVec3f, X3DTK::MFFloat, X3DTK::MFInt32, X3DTK::MFVec3f, float > | AMassSpringEngine |
A mass-spring engine. | |
typedef std::map< X3D::X3DNode *, std::list< GL::X3DNode * > > | X3DGLMap |
A map which links X3DTK::X3D::X3DNode to their corresponding X3DTK::GL::X3DNode. |
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A mass-spring engine.
Definition at line 23 of file massSpringNode.h. Referenced by X3DTK::Qt::MassSpringEngineQt::MassSpringEngineQt(). |
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A key frame engine.
Definition at line 35 of file morphingNode.h. Referenced by X3DTK::Qt::MorphingEngineQt::MorphingEngineQt(). |
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A list of animal engines.
Definition at line 48 of file mainScene.h. |
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A list of X3D::GL::X3DNode to update before rendering the glscene.
Definition at line 51 of file mainScene.h. |
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Definition at line 53 of file mainScene.h. |
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A key.
Definition at line 15 of file morphingNode.h. |
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A multiple field of keys (for datas in x3d files).
Definition at line 29 of file morphingNode.h. Referenced by X3DTK::X3D::MorphingNode::close(), X3DTK::X3D::MorphingNode::getKeys(), and X3DTK::X3D::MorphingNode::setKeys(). |
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Values for all the keys (for datas in x3d files).
Definition at line 32 of file morphingNode.h. Referenced by X3DTK::X3D::MorphingNode::close(), X3DTK::X3D::MorphingNode::getKeyValues(), and X3DTK::X3D::MorphingNode::setKeyValues(). |
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Values for one key.
Definition at line 18 of file morphingNode.h. |
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A map which links X3DTK::X3D::X3DNode to their corresponding X3DTK::GL::X3DNode.
Definition at line 15 of file x3dGLMapStateVariables.h. Referenced by X3DTK::GL::X3DGLMapBuilder::build(), X3DTK::GL::X3DGLMapStateVariables::getX3dGLMap(), and X3DTK::GL::X3DGLMapGlobalVariables::getX3dGLMap(). |