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x3dGLMapBuilder.h

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00001 
00002 //                            x3dGLMapBuilder.h                               //
00004 
00005 #ifndef X3D_GL_MAP_BUILDER_H
00006 #define X3D_GL_MAP_BUILDER_H
00007 
00008 #include <X3DTK/kernel.h>
00009 #include <X3DTK/private/DFSGraphTraversal.h>
00010 #include "x3dGLMapStateVariables.h"
00011 
00012 namespace X3DTK {
00013 namespace GL {
00014 
00016 
00017 class X3DGLMapBuilder: public X3DOnePassProcessor
00018 {
00019 public:
00021   X3DGLMapBuilder();
00023   virtual ~X3DGLMapBuilder();
00024   
00025 /*  void setComponentVisitor(X3DComponentVisitor *component);*/
00026     
00028   X3DGLMap * build(SFNode N);
00029 
00030   X3DGLMapStateVariables * _stateVariables; 
00031 
00032 protected:
00033   DFSGraphTraversal * dfs;
00034 };
00035 
00036 }
00037 }
00038 
00039 #endif

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