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#include <boundingBox.h>
Methods to insert points or boxes, translate and rotate, test intersection.
Definition at line 23 of file boundingBox.h.
Public Member Functions | |
Constructors | |
| BoundingBox3D (Real xm=INFINITY, Real ym=INFINITY, Real zm=INFINITY, Real xM=-INFINITY, Real yM=-INFINITY, Real zM=-INFINITY) | |
| Define min and max values. | |
| BoundingBox3D (const Point &v) | |
| Contains only one point. | |
| BoundingBox3D (const Point &v_min, const Point &v_max) | |
| Provide min and max points. | |
Access data | |
| Point | min () const |
| Min point. | |
| Point | max () const |
| Max point. | |
Geometry | |
| void | insert (const Point &v) |
| Insert a point. | |
| void | insert (const BoundingBox3D &b) |
| Insert a bounding box. | |
| void | shift (const Point &v) |
| Shift the bounding box. | |
| template<class RotationMatrix> BoundingBox3D | move (const Point &p, const RotationMatrix &r) |
| Rotate and translate the bounding box. | |
Private Attributes | |
| Real | _max [3] |
| xMax, yMax, zMax | |
| Real | _min [3] |
| xMin, yMin, zMin | |
Friends | |
Intersection | |
| template<class P, class R> bool | intersect (const BoundingBox3D< P, R > &b1, const BoundingBox3D< P, R > &b2) |
| Test bounding box intersection. | |
Input-Output | |
| template<class P, class R> std::ostream & | operator<< (std::ostream &, const BoundingBox3D< P, R > &) |
| Output. | |
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Define min and max values. Default values guarantee that the intersection test returns always false. Definition at line 33 of file boundingBox.h. References animal::BoundingBox3D< Point, Real >::_max, and animal::BoundingBox3D< Point, Real >::_min. Referenced by animal::BoundingBox3D< Point, Real >::move(). |
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Contains only one point.
Definition at line 47 of file boundingBox.h. References animal::BoundingBox3D< Point, Real >::_max, and animal::BoundingBox3D< Point, Real >::_min. |
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Provide min and max points.
Definition at line 55 of file boundingBox.h. References animal::BoundingBox3D< Point, Real >::_max, and animal::BoundingBox3D< Point, Real >::_min. |
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Insert a bounding box.
Definition at line 90 of file boundingBox.h. References animal::BoundingBox3D< Point, Real >::_max, and animal::BoundingBox3D< Point, Real >::_min. |
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Insert a point.
Definition at line 81 of file boundingBox.h. References animal::BoundingBox3D< Point, Real >::_max, and animal::BoundingBox3D< Point, Real >::_min. |
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Max point.
Definition at line 72 of file boundingBox.h. References animal::BoundingBox3D< Point, Real >::_max. |
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Min point.
Definition at line 69 of file boundingBox.h. References animal::BoundingBox3D< Point, Real >::_min. |
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Rotate and translate the bounding box. The result is an axis-aligned box wich fits the rotated and translated box. Definition at line 112 of file boundingBox.h. References animal::BoundingBox3D< Point, Real >::_max, animal::BoundingBox3D< Point, Real >::_min, and animal::BoundingBox3D< Point, Real >::BoundingBox3D(). |
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Shift the bounding box.
Definition at line 99 of file boundingBox.h. References animal::BoundingBox3D< Point, Real >::_max, and animal::BoundingBox3D< Point, Real >::_min. |
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Test bounding box intersection.
Definition at line 209 of file boundingBox.h. |
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Output.
Definition at line 200 of file boundingBox.h. |
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xMax, yMax, zMax
Definition at line 181 of file boundingBox.h. Referenced by animal::BoundingBox3D< Point, Real >::BoundingBox3D(), animal::BoundingBox3D< Point, Real >::insert(), animal::intersect(), animal::BoundingBox3D< Point, Real >::max(), animal::BoundingBox3D< Point, Real >::move(), and animal::BoundingBox3D< Point, Real >::shift(). |
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xMin, yMin, zMin
Definition at line 182 of file boundingBox.h. Referenced by animal::BoundingBox3D< Point, Real >::BoundingBox3D(), animal::BoundingBox3D< Point, Real >::insert(), animal::intersect(), animal::BoundingBox3D< Point, Real >::min(), animal::BoundingBox3D< Point, Real >::move(), and animal::BoundingBox3D< Point, Real >::shift(). |
1.3.6