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#include "myGLBbox.h"
#include "myGLRendererStateVariables.h"
#include "myGLRendererGroupingVisitor.h"
#include <X3DTK/private/GL_Group.h>
#include <X3DTK/private/GL_StaticGroup.h>
#include <X3DTK/private/GL_Transform.h>
#include <iostream>
#include <cmath>
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namespace | X3DTK |
namespace | X3DTK::GL |