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#include <ManipulatedMeshVertexAnimated.h>
Inheritance diagram for animal::octree::ManipulatedMeshVertexAnimated< t_Vector, t_Real, t_VecReal >:
Definition at line 28 of file ManipulatedMeshVertexAnimated.h.
Public Member Functions | |
ManipulatedMeshVertexAnimated (X3DTK::X3D::DeformableOctreeParticleSystemNode *dosn, const X3DTK::SFVec3f *meshVertex) | |
~ManipulatedMeshVertexAnimated () | |
virtual void | moveTo (float, float, float) |
Public Attributes | |
X3DTK::X3D::DeformableOctreeParticleSystemNode * | _node |
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Definition at line 19 of file ManipulatedMeshVertexAnimated.cpp. |
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Definition at line 27 of file ManipulatedMeshVertexAnimated.cpp. |
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Reimplemented from animal::octree::ManipulatedMeshVertex. Definition at line 32 of file ManipulatedMeshVertexAnimated.cpp. References animal::octree::Octree::directManipulation(), X3DTK::X3D::DeformableOctreeParticleSystemNode::getOctree(), animal::octree::Octree::movedRecLeaves(), Require, animal::octree::FastOctree< T, S, U >::root(), and animal::octree::Vec3d. |
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Definition at line 38 of file ManipulatedMeshVertexAnimated.h. |